the panzerfaust does the same damgage type as missile defenders ect. and all anti-tank infantry does less damage to light vehicles than tanks. but i wouldn't mind if they were overall more effective against vehicles.
the panzerfaust does the same damgage type as missile defenders ect. and all anti-tank infantry does less damage to light vehicles than tanks. but i wouldn't mind if they were overall more effective against vehicles.
reminds me of the german dingo only flatter. but it can't transport infantry right? i guess it trades its trasport capability for more firepower and scouting ability.
would be neat if it could also intercept enemy missiles like an avenger. so it could either attack aircrafts or missiles, depending on the situation. setting the beam to spread to attack air vehicles doesn't sound too promising.
so its armament depends on the infantry that you put inside? where have i seen something like this before... too bad it can't transport infantry like a bmp.
haha koenigstiger... and once again history repeats it self.
looks great :D
i agree. the medium ai sucks while the other two are just spamming massive amounts of units.
but i'm pretty sure that the medium ai also has unlimited supplys but they build much less so it doesn't seem that way.
i noticed that the observation van still cost 500$ even so the changelog sayed it was changed to 200$. or did the patch intaller messed up?
yeah but its a pain in the *** to registrate on every mod forum just to say that there is a bug. so i hope that someone else will do this job for me when he reads the comment.
Found a bug (ver. 2.51). With the mortar car from the panzer elite and the scorched earth tactic you can disable flags without losing them.
Why cost the Toxin Grenadier so much? He is like a Toxin RPG with more range but can`t attack aircrafts. You can also buy two RPG`s and a Toxin Rebel who would more effective. Even a Scorpion Tank cost less oO
Why OP? A Rocket Sniper in a building won`t hit any moving targets and would easy be killed by any building clearing unit. And a Rocket Sniper in a Battle Bus would be some kind of fast moving artillery like the Rocket Buggy but more expensive.
"The Bombardment Battle Plan will give all GROUND units a 20% bonus to damage." ---> Wiki.falloutstudios.net
hm to bad but luckily an Elite King Raptor destroy a Barrack with one hit ^^
Is it possible that only ground units receive a bonus from battleplans? If you change your battleplan only ground units get disabled.
I would really like it if ONE of my King Raptors or Stealth Fighters could destroy a Barrack. But without working Battleplan....
Hope version 0.96 is coming soon ;)
Question: Shouldn`t the strategycenter gun give my units a 20% weapon damage bonus? Because my King Raptors and other units deal the same amount of damage like before.
Greetings from Germany. Best Mod ever played =)
KillaKiwi
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