- Edit. Unsure how to delete comments. But the game works now. I had the load order wrong.
- Edit. Unsure how to delete comments. But the game works now. I had the load order wrong.
They're unfinished currently. Would enjoy seeing some of their ships have more... detail and less black on black. Hard to see some of their ships.
Also, Asgard Beam Tech is a little bit overpowered to be honest. You have multiple ships with the beam tech and you've basically won the game.
Game runs fine if you do not include the Humans at all in any game. Its a shame because I had wanted to do an awesome 1v1v1 between the Humans, Wraith and Snake dudes.
Issue with the Wraith. Cannot build Weapons facilities. I was able to build the Civilian versions but even spamming frigates and motherships my worlds got overrun rather quickly. Images.akamai.steamusercontent.com - This is me attempting to manual place the weapons facility. Automatic placement does not work either.
Game seems to be crashing on Face Off playing as Human vs Asuran. Just re-downloaded the mod and it crashed before and after. Produced a minidump but the Bug submit page seems to be in read only mode. Unable to create new bug ticket. Running Vanilla game, no crashes at all. Game runs fine Vanilla.
I have an issue, I recently updated my mod to the latest with the patch included and I noticed that damage and explosions have turned into big laggy squares instead of actual particle effects. I'll try and get a screenshot but I crashed as soon as I looked at this particularly large gray square. I do use LAA so it isn't an issue there. Are there any fixes for this or downgrade back to the previous version?
Deleting that file would render my game un-usable.
I MOVED it and RENAMED it to my desktop and I still get the exception error.
For those who are having the ram issue with forces of corruption, I rec you look into this. Post # 56
To clarify, you need to do the following:
1. Go into C: > Program Files (x86) > Lucas Arts > Star Wars Empire at War Forces of Corruption > Data
2. Create a new folder called "XML"
3. Open notepad, copy and paste the code Mike.nl provided, and save it as "GraphicDetails.xml" (make sure you remove the ".txt" that usually appears by default when saving a new file in notepad) in the XML folder you just created.
4. Launch FoC. It should now work fine.
I keep getting an exception error. I know it isn't because of that ram bug because I put in an .XML code fix and my other two mods work PERFECTLY. Its a conflict with your mod that makes me unable to play. Here is the 'Except' txt file in pastebin ~ Pastebin.com ~
Hey can you make it so all the ships are restricted by the pop cap? Because I can reach pop cap and say I am Imperial, I can spam vic star's and have like sixty of them in a single fleet and rape virtually everything on the battlefield with fighters alone.
Ah but I like to spam old Republic cruisers like mad, they're mad deadly at killing an impstar duece
During a GC has anyone else crashed when you try to call in a bombardment on the land battle? All I had for units were the three jedi, the big battle platform and a handful of misc troops and I crash everytime when I try to go a bomber run. The orbital bombardment works fine :S
So this mod takes out those neat little merc ships that fire a ton of lasors and generally makes it possible for me to take on cap ships without much use of the others? ;-; I loved those ships, they were great for fighter killers but the empires overkilling frigates had to go. Those things were overpowered and the AI LOVED to use them in every battle, had to hunt them down with my biggest ships and kill em :/
Good, I'd like to see an AI that will actually bring out the special ships and not just spam with the same tactics over and over and then get blown away when I just bring out two super star destroyers and own em all lol
Will the AI be smart enough to use all of the ships and not just a few of them? The past mods I've used, the max ship size the AI used was the imp stars D: None of the special ships were used, even on Hard AI. D:
Alrightie, I played as empire and used only four of these ships and I could tear apart entire fleets with them o_o They'd be great in skirmish xD As base defenders lol
I got attacked by a strange mystery ship, the name of it was ' Missing ' and it fired projectiles like what boba fett uses but hella more powerful. The empire tossed about 20 of these against me in GC when I was rebellion and I lost over half of my fleet. I had a pretty powerful fleet too, maxxed the space pop cap twice over and working on a third.
screenshot.xfire.com/s/97819292-4.jpg
screenshot.xfire.com/s/97820053-4.jpg
screenshot.xfire.com/s/97820042-4.jpg
screenshot.xfire.com/s/97819298-4.jpg
Several screen shots of what they look like. In my opinion they are WAY overpowered, I have to produce mainly big ships to even defeat them and I can't leave the empire alone {Defensive Player} I have to pursue them and destroy them completely. Pain in the butt to be honest, don't send light craft against them. You'll get them one hitted.
Side note, I almost lost my two big heavy ships. The... ' Aramadia-Class Super Star Destroyer (Tech 4) ' I had to retreat and they just hit them till they were both half health.
Will this mod be easier to install? I mean as in that it won't take over the orig files of the game?
Attempted to play this game on my system. It refused to play, not going past the splash screen and then when I attempted to play my vanialla without this mod it is impossible without uninstally and reinstalling the game -.- Waste of my time to be honest, buggiest game I've seen.
At :09 on this video shows the A-wing fighters in a black nothingness... xfire.com/video/2b3ca4/
I have no clue how they got there and I had to end the game myself and lose because I could not win with those guys not on the map.
At 1:50 you notice that my neutral pirate base is firing at nothing but maybe its trying to hit the ships?
Got it to work, the only issue I found is after I kill off the empire and rebel alliance with my massive ships of Cons I don't win the game? I have an Xfire video I can post that shows me owning LITERALLY everything on the skirmish map and no enemies to be seen at all on the map and still I cannot win. Although I did find a squad of A-wing fighters just stuck in a nothing black spot but not on the map.
I run vista 64bit and I get the exception error as well. The only changes I have made to the original game was to that one file so that the game would ignore the increase in RAM that I have. You know it wouldn't really talk to the 4gb I have on my computer. Any ideas as to what it is? I mean it looks like a great mod n all and it sure would give me something more to do with this game other than letting it sit underneath my desk collecting dust.
kalereborn
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