Are you taking inspiration from Beyond Skyrim's (the mod project) envisioning of Roscrea? Just curious since I saw Frulthuul on the map.
Are you taking inspiration from Beyond Skyrim's (the mod project) envisioning of Roscrea? Just curious since I saw Frulthuul on the map.
Fixed it. The problem was that the Steam folder was as read only. Thank you for the help.
Well, I had already done a clean reinstall and even redownloaded the whole file, but as I said, it crashed. Maybe the download got corrupted? I also installed it as per instructions.
Hey there, the game's crashing for me every time I try to load a save. Any thoughts?
Ah, more heretics to slaughter! Good, very good...
I mistakenly downvoted your comment, sorry, now take my metaphysical like.
Nope, they're not adding Greek Centaurs because this mod is about Warhammer, a fantasy universe, like Lord of the Rings you know? It's not about mythology. Centaurs in this hate bows, they think it's for cowards, plus they aren't really smart, they are actually pretty dumb and can't even make weapons, they just steal them from the dead. And since this mod follows the lore (the story of this fantasy universe, based on books, games etc), it won't add greek centaurs or anything related to the greek mythology.
Alright, thank you.
Hello Queen. I've noticed some unit discrepancies with the Vampire Counts. Ghouls are somehow worse in terms of stats than basic Skeleton Warriors/Spearmen, since they have 0 armour(though that's understandable I believe), poor defence and the same attack, also Hexwraiths and a few other units which I believe should cause fear, do not have this ability.
Depends. More basic units are quicker to recruit but if you're expecting to recruit bright wizards in a blink of an eye or Organ Guns in 2 turns, ''you're gonna have a bad time...''. But it makes sense both from a lore and balance purpose.
Yep, you're right, and I think I found the two possible culprits, Trolls and Squigs. I think it's definetly Squigs, because I'd crash even when the opposing Night Goblin army had no Trolls.
Oh ok. Mine was on a open battle, probably was just the huge number of units on the battle.
Anyone knows if there are any specific crashes with Night Goblins? I'm wondering because I fought a battle against some 10.000 Night Goblins as the Dwarfs and my game crashed. Though that's probably because of the absurd numbers of units in combat stance at the same time with scripts firing off and everything.
1. No. Medieval II has a hardcoded number of factions, and they've hit their limit. Plus I don't think Araby really has a proper army book, but I could be wrong.
2. For now it is, but they're overhauling diplomacy in the next updates.
Ah, now I get it. It's because of allies fighting between each other, sorry for the confusion. Like Major_Bastard said, diplomacy will be fixed in the new patch.
Of course you can't ally with an enemy of your allies. That's not even from the mod it's basic Total War diplomacy. It wouldn't make sense otherwise.
I redownloaded and reinstalled. Didn't solve all the crashes though.
Hey Queen of Gore, looks like redownloading did the trick, it's working now, it also solved my problem with giants causing crashes, although it seems that trolls are now triggering crashes. Other than that, it's smooth.
Tested other games, they seem to be working fine. I'll try redownloading. This has to be the weirdest thing that's ever happened to me, anyway, might be just Windows 10 flipping out.
I don't know if you'll read this Queen of Gore but it seems the mod is simply crashing at startup for me. And completely out of nowhere too, it was working fine for weeks, now it just crashes at startup. Any idea why? Otherwise I'll just redownload.
Finalmente, eu fiquei puto da cara quando vi que até a Bolívia tinha mais tungstênio e aço do que o Brasil.
Well Giants are causing crashes for quite a few people it seems.
Agreed. It's not gamebreaking, just annoying. But Giants are so powerful that I can easily autoresolve and win those battles, lol.
Were there Giants in the Orc army?
First things first, this is an amazing mod! But I believe I found a small bug. Nothing game breaking, however, it seems that whenever I have Giants in an army (campaign), the game just up and crashes. Yes I've used the 4gb patch/Large Adress Aware. Is there any fix? Or is this already known and planned to be fixed in the next update?
Same here, while playing as Reikland I crash at certain turns, I have already tried 3 campaigns with Reikland with the same results, though the number of turns differ.
I'm voting for Donald Trump and I don't even regret it.
After a thousand years... finally
Wow, another Warhammer mod! Dis gonna be gud! Well, I wish you the best of luck. I'll definetely be looking forward to this. Just hope it is more stable than Rage of the Dark Gods:That mod is just... broken.
kakuri62
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