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Comment History
JToney3449
JToney3449 - - 15 comments @ And the next update...

that video of atlantis is great i love how you did the map and the shield effect 10/10 and gold stars for the whole team! =)

Good karma+1 vote
JToney3449
JToney3449 - - 15 comments @ Small Update

great stuff awesome job guys

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JToney3449
JToney3449 - - 15 comments @ Happy Easter and the next update!

i like your patch spino, i hope the 304s get the missle barrage that the curruption ships had in the orginal FoC. Would make better use of their missle tubes in my opinion. And hopefully you can get a few more new wraith ship models, even if they are totally fan made.

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JToney3449
JToney3449 - - 15 comments @ Happy Easter and the next update!

Im glad to see the wraith made it in as the 3rd race. I was thinking you remember the wraith transport type ship that Todd had in the hanger of the deadulus? It would work great for a wraith anti fight corevette like the replicators have. It would free up the wraith cruiser to be more of a 1vs1 lvl with a reg bc304.

And allow the wraith hives to be more on par with the 304mk2 / hero units. Hopefully the zpm powered hive will have a long cooldown on its barrage ability if it is gonna be the same as the EaW version. There is also a wraith resupply ship that was shown in the early part of atlantis but youd prolly have to completely make the design yourself as it was only wreckage in the show. But it is another ship the wraith could use.

Good karma+1 vote
JToney3449
JToney3449 - - 15 comments @ ...and BOOM!! First big news

looks good, so far keep up the good work. Told you that youd find a way to make atlantis into a ship lol.

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JToney3449
JToney3449 - - 15 comments @ Important announcement!

Im happy to see the change to FoC, fokes this means real cloaking of ships if they wish for it. Oddessy can cloak/puddle jumpers etc. Its a big step up. It also means that some of the new features in Foc like the curruption system could be used to enhance the SG feel.

I think its great, i just hope the change isnt to much of a burden on you guys cause i know its a pretty big one.

Good karma+1 vote
JToney3449
JToney3449 - - 15 comments @ Stargate - Empire at War Final 1.0 English

Anyone know how to get the promethus and deadulus in GC? I figured out how to get the ZPM, and supposidly the asguard shipyard/Teching up for large GC will be added later same with atlantis access. So if anyone could tell me how to get NID agents/promethus id be set for now in GC since deadulus is prolly part of the atlantis section. Also whats the exact action to get thor, ive got him but totally forgot what i did to do it.

Good karma+1 vote
JToney3449
JToney3449 - - 15 comments @ Stargate - Empire at War Final 1.0 English

id tell ya if i knew bro. Id love to see atlantis maps in GC.

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JToney3449
JToney3449 - - 15 comments @ Stargate - Empire at War Final 1.0 English

Im in the same boat. Playing the skirmish maps isnt as fun as playing a full GC, i still cant get to pegasus galaxy, build asguard shipyard, or tech up past 1st at area 51, nor do i get NID agents or many of the other heros. If that stuff is just flat out broken atm i wish theyd say so, then we could just stop playing it instead of trying to figure it out.

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JToney3449
JToney3449 - - 15 comments @ Stargate - Empire at War Final 1.0 English

I know where the ship yard is, i even get the option to build it but its blacked out like its unbuildable, if there is something i have to build before builing it i dont know what it is cause its all in german. They really need a readme telling the english peeps how to play cause without being able to read planet info etc not like we get clues.

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JToney3449
JToney3449 - - 15 comments @ Stargate - Empire at War Final 1.0 English

Ok i got the "fix" and i still cant get anything past Tech lvl 1 option after building area 51, still dont get option to build x304s after building the x303 and x304 hanger. Ive gotten SG1 as hero, and Thor, found naquida generator and asgaurd crewmen. Even starting at tech lvl 5 i cant build the orbital shipyards for asgaurd ships.

If theres some serect way to tech up id really enjoy hearing it right about now. Cause atm much as i love the gameplay the whole it being in german is getting old + not being able to make simple advancements like x304s. Not trying to be a jerk or anything just want to know if its just me or what. And also could someone confirm the location of where to extract the 2 "fix" files so i can confirm if i did it right.

Good karma+1 vote
JToney3449
JToney3449 - - 15 comments @ Stargate - Empire at War Final 1.0 English

np man. I just want to make some asguard ships in GC but i cant build the oribital ship yard or whatever it takes on orilla. I have the option to build shipyard but it wont let me, /sigh prolly has some prereq i dont know about cause its in german lol. Maybe i should stop playing till the english update.

Good karma+1 vote
JToney3449
JToney3449 - - 15 comments @ Stargate - Empire at War Final 1.0 English

im not ****** off at the GC, i was just asking if anyone knew how to tech up. And no starting at tech level 5 isnt what i call a solution. I didnt know the GC wasnt fuctioning properly as the forums/site for the mod is in german, along with the "english" version. Ive got no problem waiting.

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JToney3449
JToney3449 - - 15 comments @ Stargate - Empire at War Final 1.0 English

Ok this maybe just me but, i downloaded english version and it all seems to work well but i cant figure out how to tech up in GC. Sure build area 51 and i get 1 upgrade tech option. I get SG1 hero. Then thats it no matter what i do i get no more upgrade options, and if im supposed to have NID agent to steal tech i dont have the agent. Even when i controlled over 50% of the planets built tons of bases and stuff no tech upgrade options. I also cant go to midway station or some planets like taionas.

Good karma+1 vote