I've been pretty fortunate with crashes, but there's an odd quirk in my game that I don't think I've seen in comments for either upload of LAR. If I missed this in either description, that's on me
Stealth seems kind of ****** up. The key problem I'm having is that it breaks the DV bandit infiltration mission. Bandits will tolerate me... to a point, but after a few seconds of being seen, they open fire. Doesn't seem to help if I put the jacket on outside the view of bandit sentries, either.
I actually managed to sneak my way to the bandit drunk without being seen (which took some luck), but even if no one's firing on me, the moment I complete the quest, I get an instant failure as if I've been discovered. What'd odd is that being fired upon doesn't fail the quest to talk to the drunk, even though the game clearly thinks I've been discovered.
Gusarov then sends me to the Monolith base and boy, the bandits were bad, but these, uh... yeah, the PDA says not to go in guns blazing, and I tried, but they've got xray vision or some ****. Sadly my gamer skills aren't honed enough to take out the Monolith base and find those stupid documents, though I spent a good 2 hours trying to.
Another odd stealth thing is that save scumming just breaks it. The moment I load a save, all the enemies are alerted to my location. e.g. if I load a save at Agroprom, the siren will immediately sound and the soldiers will go on alert (I know because thats what happened despite me taking the underground and emerging at 10:30 PM). All this makes me think that something's messed up with stealth.
Is that a known issue, and if so, I don't imagine there's a way to fix it beyond going down to Novice for every stealth section?
JtLB
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