Definitely liking all the novelty units and buildings.
Definitely liking all the novelty units and buildings.
HELL YEAH!
I was waiting for this. Since The Protectors did the same thing, it is only logical to follow through.
Variety, and teh EDA seems to have a lot of work drones, so a drone crane would not be strange for a General specific variant.
Will one of the EDA generals also get a Drone Crane builder?
Bezos is not european, however.
His presence in european united command would be ahuge scandal, since he is an american billionaire.
Any plans to put this mod on Steam, like The Protectors chads did?
Would be a pretty awsome move...
Congratulations on the new version.
I am having a blast with it, on Steam.
Not at all, it is just very widespread amongst european armies.
Yeas, I am quite surprsed, everyone goes for the Leopard. It is fun seeing an italian MBT as the faction workhorse, for an united european army.
Jumping the stainless steel blajhaj.
It certainly will help. The game has too many spells to memorize.
I hope it costs some resources, otherwise it will be very abusable.
Also a fun mechanic, having half your roster be Archons (Starcraft).
Base Crawling just like the players do. This is how C&C is meant to be played.
Logical feature, to be fair. Daemons should be able to teleport even their facilities.
You do not get to live till your 3rd millenium, unless you chill out a bit.
An actual new model.
Really cool.
Knights will have Pikemen now?
Amazing logos, to be honest. The gold on bright colours makes them look somewhat regal, which contrasts with the brutal nature of the GLA terror tactics.
This is a cool feature. Never thought of it, but now I think it should be mandatory in every C&C.
Nothing can stop a persistant APC-Engie Rush player!
Capturing... finds a way.
Those globo-fascists will do anything to remain in power.
Down with GDI!
With all the new upgrades and mechanics, perhaps the game will need an actual wiki.
It has gotten much more complex, and while I personally love lots of clickables and upgrades, it can scare away the unitiated in WBC.
Why?
Trading 2k is already more than enough, to be honest.
Looks really cool.
This looks promising!
Yeah, the game needs a few more alien civs, rather than just continuous new versions of the Republic and the Empire.
As much as I would like the Sith Empire, they would be yet another version of the Galactic Empire, at this point, unless it would be a very radical design, like having no Mech Factory.
Trandoshans are also one of the coolest races in Star Wars. True that they are a copy of Star Trek's Gorn, but a race of slaving lizardmen just oozes character, not to mention that the original game already had a structure and a few units for them.
It has the naming issue. The Galactic Republic civ from the Clone Wars, is still the same as the Old Republic.
"Reformed" (New) Republic is teh one we already got this patch.
They already added the horrible Disney Star Wars factions, and those were done well enough that I actually like them.
Granted, I liked the Resistance more before the recent buffs, because I like civs like teh Minoans, Goths and Trade Federation, with very limited Tech Trees, but big bonii to compensate, and the recent buffs just give the Resistance more techs.
Still, if they added "KotOR" factions, they could not name one of them "The Old Republic", because the Galactic Republic faction is already The Old Republic.
I would not mind more civs from older Star Wars lore, like the Mandalorians, Sith Empire and Yuzzhan Vong, so long as they actually do add smething new to the game.
Wookies, Rebel Alliance and Galactic Republic, for example, are awful to me, since they all do the same thing, in a very similar way: Troopers, Air and Jedi.
Thanks for the Christmas gift. Now I will have something to play until Return to Rome or Chaos Dwarfs DLC drops.
The Galaxy will once again fear the Dark Side!
jfpoliveira12
Jon joined
Just another C&C player. Played them all.