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This is one of those cases where the modded experience is so good you don't want to play the vanilla game anymore, or at least for someone who has played CE campaign so many times until boredom, like me
Pretty impressive what you pulled of cleverly reusing many elements from the game
Finally a mod that fixes most of the problems I used to have with Quake II, the only problem is that is a little unstable, saving and loading with this mod may crash the game along another things, will stay tuned when they're releasing another version,
Definitely a must have in your folder of installed Quake mods.
A nice recreation of the game with new features the original got cut bc of cartridge space, as how it is is ok, but it'd be great to see some sprite work on the archvile to give him a different look like the rest of the monsters and an option that allows you to choose what specific type of monster you want to be replaced with its Nightmare counterpart instead of just replacing them all
A more aggresive cyberdemon, just as how it was supposed to be