Monsters of War
XNA Basics - Inputs Tutorial on creating Class_Inputs for an XNA Game Mice / Keyboards / GamePads
xna basics - inputs
Quickly setup your first Unreal Script MoD for the Unreal Development Kit
first mod - unreal scipt - unreal development kit
You know when you first run the game, it'll say Start Game Multi-Player Options Quit Well, this will change that.
simple game menu mod (source/gold source)
Works for games on the Quake or Half-Life series of engines. Simply create a ThirdPerson.cfg and make sure you put it where configs go for that game...
third person camera system - no code!
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