Having the t6 game enders or GOD experimentals as previously called is by far the greatest news regarding the mod so far. 90% of the players have been anticipating that and it's a wondeful news to hear.
I agree that a t6 experimental should be of great power because if it costs lets's say 100k mass by the time you have it the other player will have a huge turtle- fortified base. The t6 should be able to tear through such a base as if it's butter.
If we take the UEF super mech I think reasonable stats will be 3.5-4 million health/ 3-4k hp regen/ 30%-40% bigger range than a Kriptor and 3-4 times greater damage than a Kriptor. We shouldn't think that's overpowered because by the time you have such a unit the other player will be able to build like 10 t5s and the game-ender must truly be able to go through anything.
I also really like the Cybran Dragon but honestly it should have less hp and regen than the UEF mech as it is more fragile in design but it should be much faster and mobile to compensate. UEF are characterised by slow-moving tough units while Cybran by mobile/ air -oriented style.
THANKS A LOT GUYS!
hugston
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