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Comment History  (0 - 30 of 65)
hugston
hugston - - 65 comments @ Revamp Expansion Mod (RVE)

Having the t6 game enders or GOD experimentals as previously called is by far the greatest news regarding the mod so far. 90% of the players have been anticipating that and it's a wondeful news to hear.

I agree that a t6 experimental should be of great power because if it costs lets's say 100k mass by the time you have it the other player will have a huge turtle- fortified base. The t6 should be able to tear through such a base as if it's butter.

If we take the UEF super mech I think reasonable stats will be 3.5-4 million health/ 3-4k hp regen/ 30%-40% bigger range than a Kriptor and 3-4 times greater damage than a Kriptor. We shouldn't think that's overpowered because by the time you have such a unit the other player will be able to build like 10 t5s and the game-ender must truly be able to go through anything.

I also really like the Cybran Dragon but honestly it should have less hp and regen than the UEF mech as it is more fragile in design but it should be much faster and mobile to compensate. UEF are characterised by slow-moving tough units while Cybran by mobile/ air -oriented style.

THANKS A LOT GUYS!

Good karma+4 votes
hugston
hugston - - 65 comments @ Ultimate Apocalypse Mod (DOW SS)

Just please release 1.87.3?

Good karma+1 vote
hugston
hugston - - 65 comments @ Ultimate Apocalypse Mod (DOW SS)

I do hope we are getting 1.87.3 still ? It's like done and we already read the changelog I hope we don't wait a whole month to see an already completed patch :)

Good karma0 votes
hugston
hugston - - 65 comments @ Ultimate Apocalypse Mod (DOW SS)

It's the big map where you streamed legio titanicus on the 20th of june with the gates. I was playing daemons vs insane AI, rich reourcaes, high resource rate, wincondition :extermination.

Good karma+1 vote
hugston
hugston - - 65 comments @ Ultimate Apocalypse Mod (DOW SS)

Watch master of roflness video. They got him killed. He should be crazy strong as he costs insane resources and time to build. Also you are limited to only 1 in game. Most players use legio titanicus game condition and all factions can summon multiple super units because relic has no cap. Chaos Daemons can only summon 1 angron to deal with that. Yes he is strong as hell but still he gets destroyed by more super units.

Good karma+1 vote
hugston
hugston - - 65 comments @ Ultimate Apocalypse Mod (DOW SS)

Why is it that sometimes I get fatal scar error? My game even crashed to desktop after a while. I was playing on a big map with Chaos Daemons vs 1 insane AI with rich resources.

Good karma+1 vote
hugston
hugston - - 65 comments @ Ultimate Apocalypse Mod (DOW SS)

People from the mod team can we expect a minor patch fixing bug/balance issues soon or they will all come altogether in 1.88?

Good karma+1 vote
hugston
hugston - - 65 comments @ Ultimate Apocalypse Mod (DOW SS)

The livestream was really good! As many people pointed out titan's hp is not accurate.

- The titan smaller than a Reaver has 60k health (twice more than a reaver) and Imperator has 200k health. The first small titan should have Reaver hp and Imperator should have 130k-140k.

Good karma+1 vote
hugston
hugston - - 65 comments @ Ultimate Apocalypse Mod (DOW SS)

We don't need a release date. The mod can come when it's ready. I guess you are almost done with it anyway so people should just be patient.

Good karma+6 votes
hugston
hugston - - 65 comments @ Ultimate Apocalypse Mod (DOW SS)

Having in mind the MOD has received so many balance updates it's quite clear that it is getting closer and closer to being well balanced can we expect next versions and especially THE GRAND RELEASE to focus on CAMPAIGN primarily? Putting all those units from skirmish into a campaign will be a mind-boggling achievement! Can you imagine playing IDH and having to Defeat Daemons in a Campaign along with videos...? AWESOME!

Good karma+1 vote
hugston
hugston - - 65 comments @ Ultimate Apocalypse Mod (DOW SS)

The Imperator should definitely be killable in melee by demi-god units. He is huge... really huge but fluffwise many titans are killed and they are not as strong as primarchs/especially daemon primarchs. Totally agree. I wonder what cost will that titan have.

Good karma+1 vote
hugston
hugston - - 65 comments @ Ultimate Apocalypse Mod (DOW SS)

We need a changelog only :)

Good karma+2 votes
hugston
hugston - - 65 comments @ Ultimate Apocalypse Mod (DOW SS)

No changelog again?

Good karma+1 vote
hugston
hugston - - 65 comments @ Ultimate Apocalypse Mod (DOW SS)

I think the time has come to release the changelog. Forum feedback is what it is. There hasn't been faction discussion for almost a month already. I am sure if someone reported something to you before like a summary it is still the same and valid.

Good karma+2 votes
hugston
hugston - - 65 comments @ Ultimate Apocalypse Mod (DOW SS)

Cylarne Will we see the long-awaited changes to Angron in 1.87?

Good karma+2 votes
hugston
hugston - - 65 comments @ Ultimate Apocalypse Mod (DOW SS)

I am really happy to where to mod has come. A lot of work has been done and it is looking more and more finished. I am sure 1.87 will polish many things. There is one thing which concerns me though :: I really don't want to see any of the biggest titans implemented in the mod. (Warlord, Imperator) These 2 titans are way too big and simply have no place in this game and engine. The Imperator Titan will not function properly on 50% of the maps because of its size and might even crash the game . .

Ok even if you implement an imperator titan and give it 100 000 hp and big damage so what? 2 Great Gargants should be enough to kill it. Why put a unit into the game when we already have tons of powerful units. It will make things even harder to balance and tune and multiplayer will become almost impossible.

I know there are some fans who want these units but it is really easy to want something a lot without knowing the consequences of it.

Thanks! I really hope to be understood. It is simply impossible to make a good mod and balance it well when everyone is "GIVE ME THIS NEW UNIT" all the time...

Good karma+4 votes
hugston
hugston - - 65 comments @ Ultimate Apocalypse Mod (DOW SS)

We will see Chaos Daemons changes implemented after 1.86.3? Please !!!

Good karma+1 vote
hugston
hugston - - 65 comments @ Ultimate Apocalypse Mod (DOW SS)

No worries. Will wait as much as we have to. Would be nice to see them the one after though :D

Good karma+1 vote
hugston
hugston - - 65 comments @ Ultimate Apocalypse Mod (DOW SS)

Cylarne the changes proposed for Chaos Daemons are awesome. Especially the one which will make greater daemons much weaker before tier 3 but regain strength later and also the Angron changes are awesome... When will we see those implemented? Will it be next version or the one after?

Good karma+1 vote
hugston
hugston - - 65 comments @ Ultimate Apocalypse Mod (DOW SS)

Next patch coming tomorrow do we know at what time?

Good karma+1 vote
hugston
hugston - - 65 comments @ Ultimate Apocalypse Mod (DOW SS)

Before New Year as far as I know but that can mean in 40 minutes can also mean after 4 days :D W/e is ready anyway....

Good karma+1 vote
hugston
hugston - - 65 comments @ Ultimate Apocalypse Mod (DOW SS)

There seems to be a bug with Imperial Reaver titan weapon upgrade I have described it in the Imperial guard forum thread.

Good karma+1 vote
hugston
hugston - - 65 comments @ Ultimate Apocalypse Mod (DOW SS)

Yep it should be 25k I just noticed it is 20k...

Good karma+2 votes
hugston
hugston - - 65 comments @ Ultimate Apocalypse Mod (DOW SS)

He now has 80k hp and much much bigger regeneration. I think he is fine.

Good karma+1 vote
hugston
hugston - - 65 comments @ Ultimate Apocalypse Mod (DOW SS)

As far as I know Cylarne is releasing 1.85.1 soon which will address these bugs and will also feature some balance polishing to make 1.85 the best of them al....

Good karma+1 vote
hugston
hugston - - 65 comments @ Ultimate Apocalypse News - December 2015

Why can't we post in the front page?

Good karma+1 vote
hugston
hugston - - 65 comments @ Ultimate Apocalypse Mod (DOW SS)

As far as I am aware New York timezone.

Good karma+1 vote
hugston
hugston - - 65 comments @ Ultimate Apocalypse Mod (DOW SS)

17 hours left!!! (Till end of december 10th- release of the patch- in Cylarne's time zone).

Good karma+1 vote
hugston
hugston - - 65 comments @ Contra

Seems there is a delay. Quite unfortunate....

Good karma+1 vote
hugston
hugston - - 65 comments @ Revamp Expansion Mod (RVE)

Any chance for a new update version soon? Possibly with GOD experimentals ? :)

Good karma+1 vote