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Comment History  (0 - 30 of 61)
haryys
haryys - - 61 comments @ Some funny pics

Giving hope and trying to brainwash other people with particular strain of religious dogma then they are weakest and most suspectable is not exactly the same thing. Its very rude to say at least.

Good karma+1 vote
haryys
haryys - - 61 comments @ Bloodlines: Antitribu

Late response is late. I think they are replacing unused multiplayer hunter disciples.

Good karma+1 vote
haryys
haryys - - 61 comments @ Aerial Battleship Musashi Render

Does this phalic instrument of destruction (the main gun) can target ground units?

Good karma+1 vote
haryys
haryys - - 61 comments @ Soviet Telescreen Tower

Do still captured structures of other factions grant protocol to you?

Good karma+1 vote
haryys
haryys - - 61 comments @ Soviet Telescreen Tower

No, My Little Drony?

Good karma+2 votes
haryys
haryys - - 61 comments @ Invisibility potion effect

Now all I need is invisible creeper trap for pesky players.

Good karma+1 vote
haryys
haryys - - 61 comments @ Bloodlines ReDesigned - Mercurio

Man, you do love to add facial hair on all male characters.

Good karma+2 votes
haryys
haryys - - 61 comments @ Celebrating 10 years of ModDB!

"We've received 3 death threats"

Only 3 in 10 years? I think it says something good about modDB.

Good karma+2 votes
haryys
haryys - - 61 comments @ Ayleid Ruin Guardian Concept

Interesting, I love expansion/more interpretations of ayleids.

Good karma+2 votes
haryys
haryys - - 61 comments @ Concept Art Update

It's Proton colider gauntlets. At Heroic they get spectrum beam gauntlets.

Good karma+2 votes
haryys
haryys - - 61 comments @ Release 1 GAP Tower #2

Can't wait for mirage tank version.

Good karma+2 votes
haryys
haryys - - 61 comments @ Hammerhead Sub

Dolphins, I choose you. Sonic wave attack!

Good karma+7 votes
haryys
haryys - - 61 comments @ Release 1 Guardian

This, probaly, would need to be made to official anouncement on moddb. Its prety important and its curently is indirectly mentioned in one of the danker corners of wiki (and now here). Or are you planing to anounce it after apocalypse?

Good karma+2 votes
haryys
haryys - - 61 comments @ Belmont Team - Asian Vampire Hunters

What is that little car? Just a deco or a suprise :D?

Good karma+1 vote
haryys
haryys - - 61 comments @ Treant

Well, it always could be some quest about magical mishap, then aperantice tried to bound deadra into tree :D.

Good karma+3 votes
haryys
haryys - - 61 comments @ Bloodlines: Antitribu

Oh, you Devil :D

Good karma+5 votes
haryys
haryys - - 61 comments @ New Map - Sabbat Hideout

Wait, WHAT?! Need to watch more...

Good karma+1 vote
haryys
haryys - - 61 comments @ New Map - Sabbat Hideout

Sweet, so whats what you were doing what whole month :D.

Good karma+1 vote
haryys
haryys - - 61 comments @ Bloodlines: Antitribu

Yay, hail the Mv.c9 and BAF!

Good karma+2 votes
haryys
haryys - - 61 comments @ Bloodlines: Antitribu

Then GMC will be on?

Good karma+1 vote
haryys
haryys - - 61 comments @ Bloodlines: Antitribu

From what I have gathered begining and tutorial (events before santa monica) will be changed to acomodate antitribu clans. Firstly they want Sabbat ending to be released with some totaly new and some tied in with original quests (like, why do zombies rise at night in hollywood cementary). Lets not forget bunch of new NPCs to talk and kill, some revised areas (aka grouts mansion is one of them), playable clans and their disciples and lots of technical stuff (like kick action, npcs using active disciples). After this releases more features will be added and if I heard right (or its not my fantasy or wishful thinking) you can play new antitribu story after completing finale. Additinally A new tool was released. With it it is possible to add totally new areas to game, thus we may see some in future.

Good karma+1 vote
haryys
haryys - - 61 comments @ Bloodlines: Antitribu

Saw the society of leopold update. Now all its needid is pastors with flamethrowers ;D.

Good karma+2 votes
haryys
haryys - - 61 comments @ The Mummies

It would be nice. They are prety old, probably as old as one at sarchophagus. Could be explained that they were mumified or held in some form of slowish stasis by some sort of necromantic power, and then they sustain enough damage spell is dispelled, and time catches up with them, bodies crumbling to dust... or they just reform afterwards somewhere, as they are advanced zombies:) . And finding strewn over, mangled thousand years old relics /mummies is sure an attention seeker.

Good karma+1 vote
haryys
haryys - - 61 comments @ The Mummies

Will they have any special death? Like crumbling to dust?

Good karma+1 vote
haryys
haryys - - 61 comments @ VTMB: Clan Quest Mod

I would prefer new areas first, to make them feel natural, and then incorporate supernatural elements into "normal", purtorseful enviroments. May not be place to suggest but maybe will give ideas: drug stores (alternate way to get morphine, if you can convince clerk of course), small church (not nececerily supernatural, but lasombra may make domain here or you may intrude on some hunter gathering or have some interesting conversation with priest or even make a confession, pray to god); Gasp, that fortune teller in pier is not helping me, but tries to kill me. And what the hell is arcanum?;

Good karma+1 vote
haryys
haryys - - 61 comments @ Artemis - Harbinger of Skulls

I presume this is downtown apartments? Or some secret test area? Anyway, it would be nice if theme of the character coresponds with enviroment. Bikers>bar or some road; returned from death, vengeful mistress of death and necromancy>graveyard, crypt or looming over Giovani manor in the distance. Its merely eyecandy, but make model look better, as you post one screenshot on ModDb anyway.

Good karma+2 votes
haryys
haryys - - 61 comments @ Artemis - Harbinger of Skulls

Mhh good, but same area doesnt realy do juctice to character model.

Good karma+2 votes
haryys
haryys - - 61 comments @ Tzimisce Ghouls – The Thorns

Looks mean.

Good karma+2 votes