The most anticipated expansion and modification of the cult classic "Vampire the Masquerade: Bloodlines". Adding 7 new clans with over 10 new Disciplines that use completely new mechanics previously deemed impossible, such as shapeshifting into monstrous forms, summoning deadly creatures to aid you and manipulate your surrounding in ways that change the very dynamic of the game. Antitribu also offers new main quests, maps, and over 100 new characters which vary from humans, vampires, zombies, to more uniquely formed monster bosses with new abilities and mechanics that change the way combat is experienced.
The update that was removed long ago, returns, only this time with more images and details.
Bloodlinesantitribu.com
Mhh good, but same area doesnt realy do juctice to character model.
go on, please elaborate. tell me more.
I presume this is downtown apartments? Or some secret test area? Anyway, it would be nice if theme of the character coresponds with enviroment. Bikers>bar or some road; returned from death, vengeful mistress of death and necromancy>graveyard, crypt or looming over Giovani manor in the distance. Its merely eyecandy, but make model look better, as you post one screenshot on ModDb anyway.
Thanks, I will look into that, and try something similar.
I think he's reffering to the generally shoddy map design and lighting system of VTM:B. I heard it was impossible to modify VTM:B's existing geomitry maps, is that true? And is there nothing that can be done about the godaweful lighting and shaders?
You guys have some brilliant character models made, but set against the poor quality enviroments, they just look out of place.
yes, unfortunately it is horrible, but dont worry, i have big plans for the models. the future . . . its bright :)
Love the coat!