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Comment History
hardstuph
hardstuph - - 15 comments @ CGIM 2 Weather for Anomaly(update 1)

I wonder if i can use it with gamma modpack. Gamma weather is too yellowish and dull for me.

Good karma+7 votes
hardstuph
hardstuph - - 15 comments @ Weapon Parts Overhaul for 1.5.1

Is it possible to clean up "dirty" barrel? It's slightly damaged and stated as "dirty". Logically, you can clean up it instead of replacing it or repairing with full expensive toolkit? But seems like simple cleaning items doesn't affect barrel at all.

Good karma+2 votes
hardstuph
hardstuph - - 15 comments @ Anomaly AI Extension

Not compatible with 1.5.1?

Good karma+1 vote
hardstuph
hardstuph - - 15 comments @ Eden's Weather Revamp (3.0)

Does not start with my game:
Expression : <no expression>
Function : CInifile::r_section
File : Xr_ini.cpp
Line : 918
Description : fatal error
Arguments : Can't open section 'collection_default'. Please attach [*.ini_log] file to your bug report

stack trace:

Every other mod work fine, only that one crashes

Good karma+1 vote
hardstuph
hardstuph - - 15 comments @ [1.2.0] Craft and Repair Overhaul for 1.5.1

I wish that all repair tools, sewing kits, etc last longer, cause currently there's insane things like "3 uses and then tools break". It's not immersive and not fun.

Good karma+1 vote
hardstuph
hardstuph - - 15 comments @ [1.5.1] Immersive Saving - rest on save, and more!

Hello
Lines 23-26 are actually supposed to put your volume levels back where it was. Muting is happening on lines 35 and 36.
No, it's not required, and it actually should put volume back after saving. (at least it does in my tests)
It's tampering with sound to mute all game sounds when there's blackscreen.

Good karma+1 vote
hardstuph
hardstuph - - 15 comments @ [1.5.1] Immersive Saving - rest on save, and more!

Hey, i think it's totally possible, maybe i'll try to do it later

Good karma+2 votes
hardstuph
hardstuph - - 15 comments @ [1.5.1] Immersive Saving - rest on save, and more!

Fixed it now, let me know if something's broken

Good karma+1 vote
hardstuph
hardstuph - - 15 comments @ [1.5.1] Immersive Saving - rest on save, and more!

I didn't test it with Agony mode. Thanks for the bug report, i'll try to fix it.

Good karma+1 vote
hardstuph
hardstuph - - 15 comments @ [1.5.1] Immersive Saving - rest on save, and more!

Yes, but make sure you have matches on you to light up the fire

Good karma+1 vote
hardstuph
hardstuph - - 15 comments @ [3.0] Immersive Campfire Saving

Glad you like it, enjoy!

Good karma+3 votes
hardstuph
hardstuph - - 15 comments @ [3.0] Immersive Campfire Saving

You mean automatically use match and save?
You can already ignite campfires with matches, just stand near campfire, open your inventory and use matches.

Good karma+3 votes
hardstuph
hardstuph - - 15 comments @ SCRIPT FIXES for 1.5.0 [BETA 2.4]

Can someone help me?
NPCs triggering when i throw bolt, point gun to it, and then refuse to talk to me until i save-load (i guess bolt disappears)
This breaks quest, at least one with Fanat in rookies village when you have to find artifact. Fanat refuses to talk because of that bug.
That's how it looks like:

Thanks in advance

Good karma+1 vote
hardstuph
hardstuph - - 15 comments @ Half-Life 2 : MMod

Did anyone managed to pass second nova prospekt's turret defence?
MMod's "medium" difficulty is just insane.
Combines are incredibly fat, and aims way too good, knocking out turrets in seconds and then just shoot you to death in a few seconds.
I spent an hour trying to pass, but this is just insane and disbalanced as hell.
Had not a single problem in original HL2, even on hardest difficulty.

Good karma+9 votes