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Does it yet work with the mission packs? I tried it but the weapon models are invisible. Are they considered mods that contain a progs.dat file and just won't work?
Use the recommended build that's packaged with the mod.
I've been playing this with Final Doomer Plus, it's an excellent combination!
I have a really weirdly specific question... So, I was thinking of using this with Final Doomer Plus, a weapon/class add on mod that gives you a few different megawad specific weapon sets to choose from. In it there is a weaponset for Back to Saturn X that changes the pump shotgun into a sort of plasma burst weapon that fires green energy balls. I was wondering if this weapon will set enemies on fire in combination with your mod?
P.S. Thank you for Maps of Chaos, I can't play Ultimate Doom or Doom II without it anymore, lol.
This was a common issue for me, I didn't know it was due to MoC. I got around it by simply dragging the TNT.wad or plutonia.wad on top of the GZdoom app.