oh, a new portal 1 mod commin onto steam, like its the second one ever probably
oh, a new portal 1 mod commin onto steam, like its the second one ever probably
its still cool to see that people still wanna create hl2 based sandbox mods
yup, you can ask any source engine mod enjoyer about it and they should say yes
i really dont recomend using the hammer 3d preview for an preview of your mappack, oh and the activate windows too
id more fits into the addon's section on moddb, or just on gamebanana than on the mods section of moddb, like in the mods section there are usually sourcemods
i think it should be "change_portalgun_linkage_id" and put the id you want to change to at the end, btw sorry for a bit of an late reply
i feel like makin this idea in to a real mod, sounds stupid tho makin MOST things OSHA approved could be acually a bit of an fun idea, did have this idea for quite some time
oh and the 2 files have to be in the same folder as GZDOOM/The bat file, just so it can load em
well, ya will have to experiment something ill call "Launch Options" i mostly know about em from GoldSrc.Source games, its basicliy doin some **** on game start up, ya will have to create an Bat File, to do that just use notepad and change the last thing to .bat, ya will have to add "start gzdoom.exe -file Lambda_Resources.pk3 Lambda_Code.pk3 +vm_jit 0" in the file and save it that way, MAKE SURE ITS IN THE GZDOOM FOLDER, if it didnt work. Sorry, tried at least, or maybe it will work in the console thats summoned via the "`" key,
wow, you said that in 2011, and it holds up even more today
thing is that mat_fullbright 0 does nothing, its still set to 1 after the command, i know it cuz i have the same issue
Maybe nowhere cuz its not released yet, id recomend readin the release date
hey just found the sdk thing has all the vmf's and some that arent included, some test ones, ill ckeck em out later
i mean id rather play on the p1 engine, tho i would like a singleplayer version of it (using p1 assets of course) because there are no real good direct ports of levels
i mean like cool, i have nothing wrong to say about it cuz its just p1 rtx but without rtx, if someone wants to expirence the new assets, cool, but like, i dont feel like id use it, tho it would be funny to play the coop mod that way
i mean they dont crash to me, tho then work like du du fart in this mod, because of the thing called portal id, the default id in mp is 1, the server has 0, and either i had to make one of the players 0 or just replace some of the mechanics and or add some new auto placed portals,
Could i ask why the demo didnt release with the enhansed grapics, real sorry if im anoying, just wanted to know
changed mp_god to 0 by default, best update ever
probably cuz it was the release date of the roblox chapter 1 demo and not the source one
also why no one wants to host servers for this, like it fixes all the things normal portal had in """"""official"""""" multiplayer
also yes i just did make an account just to say it
i have been workin on editing the default maps of Portal To make Them playable in that we Had at the time and its bearly complete but if i ever complete them id plan to release them after some testing, if i ever complete them would you mind putting them in the mod if you think they are good enought since there are some issues and there are TON of people wantin to play the campain without that many bugs
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