hi i m kinda lost hear can you give me some advice, witch mods to install and witch ones manually
hi i m kinda lost hear can you give me some advice, witch mods to install and witch ones manually
Hi.
that tech that makes villagers to use no population space, it doesn't work for me i mean it doesn't remove tho pop cost for villagers. probably i did something wrong. can you help.
thanks
Hi. i'm a huge AoE III fan and this mod made even better. let's get straight to it, i have a problem and i'm seeking advice it's about age V (imperial age) how can i get to it there is no button in the town center, the Asian settlers can't build age 5 wonder either. thanks
i love the way how the uef commander's shield withstands the dragon attack
nowhere to run... nowhere to hide.
Y not? have some fathe man. you all are doing an excellent job on this mod you deserve that title.
These are the bugs that I have experienced.
The following units have invisible projectiles:
UEF:
land:
--T3: bull II & percival II
--T4: argus & undertaker
--T5: mayhem II
--T6: doomsday
Air:
--T1: light stinger
--T3: EFOF cleaner
Buildings:
--T2: ace
--T3: brimstone & lumberjack
Cybrans:
land:
--T2: combat engineer
--T3: demon & hellhound
--T4: vulture & karakurt & storm strider & ked hawk
--T5: madcat IV & pyrite
--T6: avalanche
Air:
--T3: benefactor
Sea:
--T3: salem class II
Buildings:
--T2: pen & sabertooth
--T3: triple threat
--T5: scavenger
Illuminats:
land:
--T1: fervor
--T2: beshlas & zthue & iltha
--T3: thahethus & othuum & rhyolite & hydra
--T4: starfall & uziel & ythotha & akuma & marander
--T5: paladin & enforcer
--T6: hades
air:
--T2: notha
--T4: halcyon
--T5: ahwassa
sea:
--T3: haulhuum
--T5: thayath-han
building:
--T1: zthuthaam
--T3: zheela
--T4: pacclom (the shield doesn't collapse after the building is destroyed)
--T5: facunus tower
and for the following units the game crashes when you select them.
UEF:
land:
--T5: rampart
cybrans:
land:
--T1: hunter
--T4: manticore
--T5: monkey lord
illuminats:
land:
--T3: kykhu oss
--T5: thaez-atha
as for following units they don't fire.
cybrans:
land:
--T3: argiope
sea:
--T1: silver
--T3: plan b & heavy sea snake
buildings:
--T3: disruptor
--T4: anode II
and finally. even if you researched all the tier 3 buildings you are still unable to build them.
well. expect me coming with a long list of bugs.
there are still some very serious bugs in the UNITPORT ALPHA 0.2.7 mode.
when you select some units and there are a lot of them the game crashes.
and some projectiles are invisible
there are still some very serious bugs in the UNITPORT ALPHA 0.2.7 mode.
when you select some units and there are a lot of them the game crashes.
and some projectiles are invisible
take all the time you need bro.
I can't wait till the 1.2 mode is released.
has the new balance mod been released yet?
ghenkis-khan
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