Description

I've got a ton of good stuff in this one. Check for the announcement on the steam group for the highlights. Big thanks, again, to Overrated, Burnie, Asdru, the 4th Dimension Team, and BrandonPotter

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UnitPort 0.2.7
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fengye
fengye

Good

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Teh-Losr
Teh-Losr

if you build rampart and go in to fortified artillerie mode the game freezes and crashes
also keep up the greatwork on this epic mod for supcom2

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Guest
Guest

crashes after one hour playing

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Teh-Losr
Teh-Losr

not for me even after 4 hours hardcore gaming

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Teh-Losr
Teh-Losr

another bug if you build a few supertriton and port them with alt+t you can that the body of the ship is too big for the model

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ALBINOsnowball Author
ALBINOsnowball

I just teleported 20 super tritons, and it worked just fine for me...

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Mythologicus
Mythologicus

The AI really, really like draining their economy of energy. With the amount of shield generators they build, it's necessary to up their resource income simply so they don't starve themselves to death. I noticed they never ever build T2 or T3 power generators, which will explain their problems.

This issue may also be present with RVE's AI.

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ghenkis-khan
ghenkis-khan

there are still some very serious bugs in the UNITPORT ALPHA 0.2.7 mode.
when you select some units and there are a lot of them the game crashes.
and some projectiles are invisible

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ALBINOsnowball Author
ALBINOsnowball

If you want me to fix stuff, you're going to need to be more specific....What units? Projectiles from what units?

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ghenkis-khan
ghenkis-khan

well. expect me coming with a long list of bugs.

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ghenkis-khan
ghenkis-khan

These are the bugs that I have experienced.

The following units have invisible projectiles:

UEF:

land:
--T3: bull II & percival II
--T4: argus & undertaker
--T5: mayhem II
--T6: doomsday
Air:
--T1: light stinger
--T3: EFOF cleaner
Buildings:
--T2: ace
--T3: brimstone & lumberjack

Cybrans:

land:
--T2: combat engineer
--T3: demon & hellhound
--T4: vulture & karakurt & storm strider & ked hawk
--T5: madcat IV & pyrite
--T6: avalanche
Air:
--T3: benefactor
Sea:
--T3: salem class II
Buildings:
--T2: pen & sabertooth
--T3: triple threat
--T5: scavenger

Illuminats:

land:
--T1: fervor
--T2: beshlas & zthue & iltha
--T3: thahethus & othuum & rhyolite & hydra
--T4: starfall & uziel & ythotha & akuma & marander
--T5: paladin & enforcer
--T6: hades
air:
--T2: notha
--T4: halcyon
--T5: ahwassa
sea:
--T3: haulhuum
--T5: thayath-han
building:
--T1: zthuthaam
--T3: zheela
--T4: pacclom (the shield doesn't collapse after the building is destroyed)
--T5: facunus tower

and for the following units the game crashes when you select them.

UEF:

land:
--T5: rampart

cybrans:

land:
--T1: hunter
--T4: manticore
--T5: monkey lord

illuminats:

land:
--T3: kykhu oss
--T5: thaez-atha

as for following units they don't fire.

cybrans:

land:
--T3: argiope
sea:
--T1: silver
--T3: plan b & heavy sea snake
buildings:
--T3: disruptor
--T4: anode II

and finally. even if you researched all the tier 3 buildings you are still unable to build them.

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