Accuracy seems to be a bit too poor. I get that the muskets and cannons of the 17th-18th century weren't the most accurate of weapons, but as they are in the game now it feels almost pointless to even bring cannons to battle. Which is ironic, considering that those were the weapons that proved to be decisive in that age. This goes for infantry as well. I've had units almost run out of ammo without having even halved the enemy numbers. The muskets get really effective at close range, talking about halfway inside the red range indicator, but the AI usually stays at the maximum range. Perhaps it would be good to either buff the accuracy of infantry or reduce their range. As for Artillery, I know they were buffed already but I think they could use some more.
firekos
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