« L'homme c'est rien — l'oeuvre c'est tout. » Je suis né et je vis à Babylone, là où les enfants tuent, dealent et volent...
Forlorne Lands is a map pack containing two hard, maximum-size (144x144) scenarios for Disciples II: Rise of the Elves. Tested on the GOG version of Disciples...
The aim of it is to remedy the flagrant injustice of Empire: Total War developers, who completely ignored the existence of Ukrainian autonomy in the beginning...
Portraits, icons and other packed texture images from Red Alert 3 & Uprising for you to use as reference or in your mod directly.
A level pack for Bombermaaan. To use it, you simply need to delete "Levels" folder and copy & paste the one in the level pack instead - original Bombermaaan...
This zip contains 174 building graphics in bmp format ready to import in mps. Can be used for free.
A pack of sound effects to use in campaigns and scenarios, it includes: lots of English peoples voices, lots of Arabic peoples voices, special building...
The file contains 3 scenario files. The first file is an empty map of Greece, the second one is the same map but with terrain and elevation, and the third...
This is a cathedral slp file with a bmp file. One can attach it to any building to replace it's original graphic.
A new monastery for Arabic architecture nation. It was a copy paste from some part of arabic building.
Artwork used to create GUI graphics. SVG file, plus ready PNGs. All of them (including the logo) were made in an open-source program called Inkscape...
You can experiment with it as you like. To open, simply choose File -> Open Project, then "Open Other...", find and open unpacked MainMenuTest project...
To import into your project, simply select Assets -> Import Package... and choose the unpacked menus.unitypackage file.
Additional units for AoW1 (*.ilb format) + ruleset + proposed statistics.
The battle tutorial map from the demo version of Knights and Merchants, for the full version of it.
The town tutorial map from the original (base) game, The Shattered Kingdom. (For those who want to play it in The Peasants Rebellion.)
Here's a treat for fans of Baldur's Gate. The music you hear when you play the credits in mp3 format, along with some never before heard remixes!
Replaces all in-game radio chatter with a more realistic version, created by TerryRussell and tested by Mad_Fred.
Replaces all in-game horn sounds with more realistic sounds, created by TerryRussell and tested by Mad_Fred.
Textures of grass, concrete and bricks. Can be commercially used for free. 16 textures, 90% JPGs, all 2048x2048. This time nobody needs to be credited.
This Bonus Pack is compiled completely with popular works from the Unreal Community. It is a true testament the power the fans have over their own gameplay...
Brighter player skins. Using this mod in association with v2225 allows the game to feel more like original UT. This particular mod will make the red and...
A random map script, a modified version of Green Arabia.
A singleplayer/multiplayer map, the map consists almost entirely of trees :-P, done back in 2006/2007.
A singleplayer/multiplayer map, a land map with a ring of water in the middle, done back in 2006/2007.
A singleplayer/multiplayer map, with two naval channels, done back in 2006/2007.
A singleplayer/multiplayer map with a very twisted and long path to the opponent on the other side, done back in 2006/2007.
A singleplayer/multiplayer map, with a 'midmountainous' sea in the centre of the map, done back in 2006/2007.
A singleplayer/multiplayer map, a mountainous area, done back in 2006/2007.