Comment History  (0 - 30 of 79)
equismas
equismas - - 80 comments @ Dialogue Expanded Expanded v5 (1.5.2) (ENG)

this include redpill dialogues or does it conflict?

Good karma+1 vote
equismas
equismas - - 80 comments @ weird portraits

"Oh itsa me mario just fixina the pipes for the streloks"

Good karma+3 votes
equismas
equismas - - 80 comments @ weird portraits

Imagine going agroprom underground.. fighting bandits, bloodsuckers, you go deeper.. and find mario near the acid anomalies.

Good karma+3 votes
equismas
equismas - - 80 comments @ Anomaly's Name Update for Stalkers (ANUS) Revised

it conflicts with other mods wont even start after the launcher

Good karma+1 vote
equismas
equismas - - 80 comments @ Ultimate Dialogue Expansion v1.5.1 (privatised)

hope my pc won't explode will try it

Good karma+2 votes
equismas
equismas - - 80 comments @ RE:PACK Bibliotekar 1.2

interesting.. can't wait to see for the crazy ducks and gooses with sharpened teeth in the swamps XD

Good karma+1 vote
equismas
equismas - - 80 comments @ Dust 2 map for stalker

Interesting, stalker.

Good karma+1 vote
equismas
equismas - - 80 comments @ Grelka - True voice of the fracture

totally cool! that's a 10

Good karma+2 votes
equismas
equismas - - 80 comments @ Dynamic Mutants Rework (Beta)

Couldn't load anomaly because of this mod. I have a lot others but it said this, i removed the mod and it runs.

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CInifile::Load::<lambda_b21972fd654150f2564380962c2860ba>::()::<lambda_eda6dbb4f550d9cbcae19308e6dd43d8>::operator ()
[error]File : D:\a\xray-monolith\xray-monolith\src\xrCore\Xr_ini.cpp
[error]Line : 371
[error]Description : fatal error
[error]Arguments : Duplicate section 'm_boar_big_monster' wasn't marked as an override.

Override section by prefixing it with '!' (![m_boar_big_monster]) or give it a unique name.

Check this file and its DLTX mods:
"d:/test/anomaly-1.5.1.2\gamedata\configs\system.ltx",
file with section "m_boar.ltx",
file with duplicate "mm_boar_big_monster.ltx"

Good karma+1 vote
equismas
equismas - - 80 comments @ Zone Quit

Do you want to exit the dangers of the zone and go back to your angry controller wife and explain why you left? Y/N

Stalker: "But I saw Strelok, I swear!"
Wife: "I don't care, you have better brought some RU's to the table or I will show you a real brain scorcher"

Good karma+7 votes
equismas
equismas - - 80 comments @ Classes and talents 0.53

Everyday closer to the day where we will be able to scam sidorovich

XD

I know that some modders are against the idea of adding IA to npcs to have more dynamic dialogs but i still keep hopes to see it happen.

Good karma+3 votes
equismas
equismas - - 80 comments @ Classes and talents 0.53

what are changes on speech?

Good karma+2 votes
equismas
equismas - - 80 comments @ [MODDED EXES] Ledge Grabbing / Mantling (UPDATE 4.4)

great mod. this game keeps getting better and better. Will you make also that NPC's can climb?

Imagine chasing parkour bandits! Or scared stalkers running from mutants climbing as high as they can to avoid certain death.

Good karma+3 votes
equismas
equismas - - 80 comments @ Patch for Defuse and pickup your planted explosives + Realistic Explosives DLTX

Thats nice. Still need a fix that sets at least the small mines to be accesible from the quick inventory, though : (

Good karma+1 vote
equismas
equismas - - 80 comments @ HD models Taliban

they should also be in renegade faction, very cool mod

Good karma+1 vote
equismas
equismas - - 80 comments @ Dx8 lighting improvement Version 1

My install was working fine so far, but i added this mod and when i tried to go to cordon this CTD happened . Tried again without the mod, and the same, tried new game, the same. Any help?

FATAL ERROR

[error]Expression : g_uiSpotXml->NavigateToNode(path_base,0)
[error]Function : CMapLocation::LoadSpot
[error]File : map_location.cpp
[error]Line : 105
[error]Description : XML node not found in file map_spots.xml
[error]Arguments : water_spot

stack trace:

Good karma+1 vote
equismas
equismas - - 80 comments @ NPC fleeing 0.33

when they flee to what kind of places in the map they will tend to go?

Good karma+3 votes
equismas
equismas - - 80 comments @ [DLTX AND WCT REQUIRED] Gunslinger Controller (UPDATE 2)

"When the controller is chillin" XD

Good karma+1 vote
equismas
equismas - - 80 comments @ Attachments and Monolit plate

Hail the Monolith.

Good karma+1 vote
equismas
equismas - - 80 comments @ More Food from Denro - FULL REMASTER [DLTX]

where is the file for rebalancing calories input on food?

Good karma+2 votes
equismas
equismas - - 80 comments @ And Who to Shoot?

thanks

Good karma+1 vote
equismas
equismas - - 80 comments @ Lootable And Angry Rats v0.4 (DLTX)

cool mod but when are rats becoming aggresive?

Good karma+1 vote
equismas
equismas - - 80 comments @ Personal Adjustable Waypoint 2.1.3

finally someone did it. THanks!

Good karma+2 votes
equismas
equismas - - 80 comments @ Baltika beer instead of Ukrainian beer 1.1 UPDATE

god i so love baltika beer it scarcely ships to my country, good days before.

Good karma+2 votes
equismas
equismas - - 80 comments @ TERRIFYING PSI-STORMS 3.0

its very nice. great work! what rests is fire sunbursts in the trees
, zombies could turn to controller

Good karma+1 vote
equismas
equismas - - 80 comments @ Chatty Companions 0.9.9.5

will chatgpt get us some voice lineovers in the future?

Good karma+2 votes
equismas
equismas - - 80 comments @ [1.5.2] Banjaji's Nutcracker Mayhem v2.0

and if they have exo?

Good karma+2 votes
equismas
equismas - - 80 comments @ How to Play DCG

Do you have a version for AS2 ?

Good karma+1 vote