A High Quality-Audiovisual Overhaul of Psi-Storms. No Cheap Stock Sounds.
EASY TO INSTALL 100% COMPATIBLITY AND MIDGAME INSTALL PROOF
Recommended to use with G.A.M.M.A.
Welcome Stalkers,
PLEASE DO YOURSELF A FAVOUR - Read the Description or the Readme in the Zip.
Installing should be no problem if you actually do!
If you liked Apocalyptic Blowout Overhaul you will love this Addon.
VERSION 1 (WITH SIREN)
AND THIS IS THE VERSION 2 (STATIC OVERLOAD)
To install this addon into Anomaly 1.5.1 / 1.5.2
FIRST CHOOSE EITHER "1" (STATIC OVERLOAD) OR "2" (WITH SIREN) AND DRAG THE GAMEDATA FOLDER INTO ANOMALY MAIN FOLDER AND OVERWRITE.
THEN IF YOU LIKE BETTER LIGHTNING AND MORE FREQUENT IMPACTS DO THE SAME WITH "OPTIONAL 3.0 VICIOUS PSI-STORM MERGED"
just also drag the gamedata folder into the main Anomaly folder and overwrite if asked. BUT BEWARE THOSE ARE CONFIG AND SCRIPT FILES
WARNING! This needs to replace Files to work which means you should back the original ones up or use MO2.
If you are asking yourself why i made this Addon:
It was simply unclear to me how a siren would play when there are electric discharges blasting down from the sky.
After some requests i added the Siren Version because Karma is a bitch
This addon has the best effect when used with G.a.m.m.a. but if you do remember to disable "short Psi storms" in your MO2.
All config and script files were made by Karlack and i don´t take any credit for these files
#iamjustascummyrenegade
Thank you for downloading and leave a comment ;)
I don't know which one I like more, I love the siren version but it is not realistic if you are far from a city, the other version I like less but it is more realistic, which one do you like more in the game?
Tbh i am kind of an undecisive person so i can already see myself jumping from one to the other.
Or maybe i´ll just toss a coin lol
I take it then that there's no way to make both apply? Sirens play in certain zones (Cities, faction bases like Rostov and Army Warehouses) while it plays the static version elsewhere?
nice to have options ... would be cool if Psy-Storms and Emissions had more varied patterns rather than all being the same length and intensity
if you're looking for more ideas have a look at a FO4 mod called "NAC X Weathers" ... that had some dust, fire & rad storms, and acid rain etc that might be cool in the zone
I agree with you. Even thou Particle addons like CinematicVFX did an astonishing job giving Emissions a better look they are still pretty linear Events.
Oh yea i used that one also and i really liked it! By the way Acid rain for Anomaly completely forgot it in my current Setup.
Link to TOXIC RAIN 0.74 - Moddb.com
Thnx for reminding me brother!
no dramas mate
modders made FO4 way more interesting ... cool to see the same with Anomaly
txs for the heads up on ToxicRain ... will give it a spin
you don't have a GasMasks of the Wasteland mod for stalker floating around do you? ;)
((NVM ... found the ToxicAir mod also from bvcx))
Oh my lord... Toxic Air? If i download this and also activate Radiation during daytime my recreational suffering will be soon complete xD
So i guess thanks again :P
LOL all good ... the zone is no picnic
you made the mod mate ;) keep making cool ****
Hey Eric, can you try looking into my case here?
I'm using NPCs die in emissions by Demonized(www.moddb.com/mods/stalker-anomaly/addons/npc-die-in-emissions-for-real) and it apparently messes with the surgemanager.script, the one that define the sounds used.
I checked it and I don't know how the **** it's playing sounds that are pathed in the blowout folder but mine is EMPTY, except from the "cut" folder with the crows sounds.
Can you look into it? Make it compatible or something? I can't figure out what is going on.
Sure i´ll have a look partner
l
*Edit: I´ll need to contact the Author it seems his approach to Emissions is a Complete Overhaul in itself.
Remember that this Addon was intended/recommended to be used with GAMMA which already has NPC´s Die in Emissions and it works flawlessly
BUT if you have a Custom Load Order there will always be files that conflict with each other. That´s why MO2 can only show you those conflicts and overwrite files via loadorder.. but solving them is only possible if you use Winmerge or if you can write code yourself.
Wellp, no terrifyng **** for me :'(
Thanks for having a look anyway man. I'll still give it a 10/10.
Cheers
No no don´t give up! Karlack just answered me and solved our incompability by suggesting to load his addon after mine.
As soon as Mr.Demonized replies we will have a solution for you also. I am sure of it!
Well, I'm on manual install LMAO XD
So that's to consider, maybe it's not even worth the effort
It´s your choice but i will try to have a compability folder soon. Just check from time to time if i update to 3.1
I'm at the site all the time. I have my eyeballs open all the time. Good luck. Btw, I still don't know where the **** are the sound files that play during a surge. It's the biggest mistery of the century, they are pathed to that folder and it's ******* empty
^ ^
O.O
Vanilla anomaly has it´s files packed in db format if i am correct. there must be software to unpack and edit it. Techjunkie.com
Awesome addon! Thank you!
hello again brother is this update just for inclusion of the sirens?
I will rate 10 again for how responsive and enthusiastic you are in your replies, its really nice to see a modder taking the time to reply to people in a nice way, + its a great mod and will be included in all my mod lists from now on.
No the visuals also have changed with the Optional third Folder. You could say they are more "vicious" now.
Of course i only take credit for my own work.
There was a time where i could not appreciate this community this much and i learned that it should not matter how someone talks to you.
What matters is making the most out of our time and that´s all.
Awesome man. Thank you for reacting to my feedback and making a siren version, this is greatly appreciated. You're helpful and your mod rocks. 11/10 if I could
You´re welcome mate!
Also thank you for your kind words and keep your eyes peeled i will come back with more Updates and Addons.
I'll consider the siren sound as a memory of a distant past, some sort of a PTSD in history.
It was frigging amazing, dowloading at once.
I never liked the wacky two-tone siren that sounds like an 70´s cop car siren.
The old distant air-raid brings up a nostalgic horror that is kinda overused ofc but still in the right setting with the right effects it always will be pure terror imo.
Thank you for your feedback
its very nice. great work! what rests is fire sunbursts in the trees
, zombies could turn to controller
Thank you for your ideas and also for your feedback! Will definetly mention it to modders i know. Controllers are the result of experiments on people and they are made in the Laboratories due to Lore but it´s still a nice idea to have for other mutants!
Addon is very perfect and atmopheric, but I have for some reason siren didn’t change. I don’t know, what is the problem. Maybe did I install wrong or with addon has something problem?
Manual or Mo2 ?
Also Gamma or no Gamma?
I installed with JSGME. No Gamma
Try opening your gamedata folder and type on the top right "psi_storm_siren" if there are multiple results for your search there is another addon that causes conflict. you could replace all of those with the .ogg file in my addon. but first back them all up to not lose your setup integrity.
JSGME doe not provide as much info about conflicts as MO2 i used it also before i started using Mo2.
Therefore it is hard to say which other files conflict with my addon.
I am most definitely braindead and I have been unsuccessful with installing this mod. First I followed your steps above and moved the gamedata from the siren pack and then the enhanced visuals pack. I hopped into the game and tried it out but the sfx and vfx were all stock. Followed the same instructions being careful to not f*ck anything up but sadly had the same outcome. I then tried working through mo2 installing it on top of gamma but the files were not recognized regardless of changes in the filetree. I ignored the unrecognized setup message and activated the mod hoping it would magically work out but obviously it didn't. I looked around for possible fixes but (not to flatter you) your mod is very good and I couldn't find anything on a problem like mine mostly sifting through positive comments or select niche problems that don't relate. This mod looks very good and it works for many people so readers don't take this as the expectation but as the outlier. I could very easily be messing everything up but I just don't know enough to find out which. This mod is great and so are your other sound reworks. Thanks for the hard work m8!
Same thing is happening to me, with the newest GAMMA update. My case is the exact same as yours. Maybe is broken? Who knows, but the mod looks extremely promising.
Is there any way to lower the volume of the sounds played during the psi-emissions? This is holy **** levels of loud and if I lower the actual settings volumes, everything else will be way too quiet