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Comment History
Empunor
Empunor - - 13 comments @ Mega unit phases (boss battle stages)

Ya ready for a giant list of ideas on this kind of stuff? Okay here we go:

I'm hoping to see some fighter waves like Royal Interceptors and Shadow Droids? I'd also like to at least have some sort of escort fleet be able to go with some of these dreadnoughts in at least some form, I can't build Death Squadron with just the Executor. Perhaps an ability to customize the base pop caps on ground, space, and galactic with 200 as the base?

Will the Eclipse be getting Palpatine throwing lightning or force storms around in his later stages and converting ships? Can we get a ramming ability? Man I'd love to see the Eclipse do what it oh so loved doing with its axe-like head but that would require maneuverability.

Maybe something where it traps them like as the Eclipse gets into its later stages it gets some movement restricting abilities and reinforcement ships to surround its opponents? Something that feels manipulative where it's begging for you to engage it further so as to act as a sort of trap because that's what Palpatine does.

I think something interesting boss stage-style action could be done like this with the Death Star as well, like making the Death Star the map being fought over and in order to destroy it you have to capture a specific hardpoint in the trench under the Imperial fleet while the DS-I is regularly adding more TIEs or something along those lines while the entire map has some point defense turrets firing all along the fight. Something that gives massive advantages to the Imperials, makes it so you have to batter your way through the Imperial force to the Death Star's vulnerability as fast as possible, but also leaves the Imperials with a crippling weakness where most of the Imperial fleet is crippled if the Death Star is destroyed? Make it really feel like you're approaching the Death Star and an Imperial fleet is trying to stop you.

I do wish the Mandator II was replaced with a Bellator. Keep it Imperial, ya know?

I really like the idea of stealth dreadnoughts, and there are a few in the EU lore like the cloaked Executor, but you could use ships that are in the EU like the Vengeance or Aggressor or some of the other smaller Dreadnoughts. I'm not a big fan of inserting fandom ships honestly, not a huge fan of that design and in moving away from the established stuff too much. I do love the Imperial Escort Carriers in their implementation, though I'd like them to have some ability for short range action as described.

Being unable to use Tarkin on most fleets because it's better to be able to hyperspace them in is a bit annoying, there a way you could fix that or am I just going to have to always keep him with the fleet-consuming dreadnoughts?

You could maybe have a few ISB heroes such as Yularen that can reveal and pull stealth units into a fight while eliminating things like the Rebel sympathizers in the future when that stuff gets implemented, stuff that plays with the mechanics a little more. I'd also like to see them actually able to act on the ground as singular units, hell if it's at all possible maybe have Tarkin and similar characters be 0 point units that can join like garrisoning the officers into squadrons on the ground so you can assign them a squadron of Storm Commandos or Royal Guard or Stormtroopers or non-hero vehicles at your choice, something like that where they boost that individual unit directly in addition to the overall effect on the current battle. Then in space be shuttles that are sort of garrisoned into ships for heroes not linked to a specific ship. Have Yularen in a similar way where he boosts a single unit's range and can reveal stealth units nearby or something like that. Just throwing ideas at the wall for how to implement them in command roles that make sense. I feel that much like adding the boss battle system this would still follow the way the original game was meant but expand the complexity and tools to be used. I have concerns of the complexity of programming it in but I think it would be a really neat addition.

I think you could give the Maw some cool uniquely modified units using the Maw Irregular Fleet for inspiration, just something to give it real serious relevance with its technology, some form of high tech expensive production.

I really wanna see Boba Fett return to the Empire's box of toys. It always bit me that Boba Fett was out of my Imperial box for most non-base pre-Zann versions including mods.

When the ground units come, can we get the Hell's Hammers Imperial Armor for a hero elite tanks group? I always loved that story.

Also if ya want a voice actor I'm available! I'm pretty decent as an armature with a few voices. Discord is Puncle#4981 Don't mean to push just offering my application if ya need it.

Good karma+1 vote
Empunor
Empunor - - 13 comments @ Empire at War Expanded: Fall of the Republic

It most certainly is, I'm just always hungry for more TR.

Good karma+1 vote
Empunor
Empunor - - 13 comments @ Empire at War Expanded: Fall of the Republic

Just someone that isn't in any of the mods yet but my favorite trooper.

Understood, just thinking years down the line as it's always a pleasure to see more Thrawn's Revenge.

Good karma+1 vote
Empunor
Empunor - - 13 comments @ Empire at War Expanded: Fall of the Republic

I'm aware, I'm just curious if he thinks that in years, years down the line he'd consider it. I'm not the biggest fan of Old Republic but any more Thrawn's Revenge is a plus for me.

Good karma+1 vote
Empunor
Empunor - - 13 comments @ Empire at War Expanded: Fall of the Republic

I have two questions:

1: Will we see ARC 77 "Fordo" and the Muunilinst 10? The original cartoon is still one of my favorite pieces of EU material and even with how short his appearance was I would love to see him as an infiltration unit with an LAAT/i, himself, two heavy ARC troopers, and 7 standard troopers.

2: Do you think there will be another Thrawn's Revenge such as Thrawn's Revenge 4 - The Old Republic?

Good karma+2 votes
Empunor
Empunor - - 13 comments @ Rise of the Mandalorians

Ah frick, well all I can hope for is that it is fixed before the time limit is reached and that doesn't seem like it'll happen

Good karma+1 vote
Empunor
Empunor - - 13 comments @ Rise of the Mandalorians

Thank you, but I'm not sure how to roll back the update as suggested and I'm not finding articles on it? Would you happen to know?
Sorry for the trouble

Good karma+1 vote
Empunor
Empunor - - 13 comments @ Rise of the Mandalorians

I've had a lot of trouble getting the map editor working. I own the steam version and when I installed it the first time it decided that I couldn't run Empire at War at all.

Do you have any suggestions on what my issue may be? I did redirect the map editor to install on the correct file location in Steam but it just destroyed my ability to play it altogether.

Good karma+1 vote
Empunor
Empunor - - 13 comments @ Decision on donations.

I really badly want one of those but I've never made a map before and man I am really late. I'm also in college so busy busy busy but I will try, I am a computer science major after all. I can not express how great that stuff looks.

Good karma+1 vote
Empunor
Empunor - - 13 comments @ FAQ and Update

I'm very interested in the future of this mod, I look forward to when it's finally complete, really want to play the full version so I'll be checking up more. It's unfortunate that you can't accept any more testers due to leaks. Fully agree, the EU is the only true Star Wars universe, all else is heresy. Episode VII they just stole the story of Legacy of the Force and then stripped it of all the good solid writing and shoved it into New Hope format. I would like to help but I'm still in college for computer science and not well versed enough yet. I do have one question, how far into the EU will you go on the units? Old Republic? Legacy Era? The Imperial Remnant and all the factions around that? Perhaps even Krayt's Empire? Will it include the Yuuzhan Vong? Chyss? Maybe even the Death Troopers (the ones that are Dark Side undead)? Just would like to know how far into it you plant to take it. personally I'm good as long as I get to play as the Galactic Empire and the Mandalorians (preferably of both Old Republic and Galactic Empire eras, elite units with massive armor and ranges of weapons, play as a small squad of Boba Fett with powerful rifles, having Boba with his full armament of lightsaber, long range powerful blaster, disintegrator, flamethrower, etc, in his Beskar armor, or playing as the Emperor using lightning on everything, that's what I'm imagining, might be a bit much but that's what I'm just imagining in the future, still, absolutely fantastic no matter how far it goes).

Good karma+2 votes
Empunor
Empunor - - 13 comments @ Men of Warhammer: Chaos Rising

It is incredibly unlikely, to the point of absurdity, for any company to pursue legal action against a modder before giving a cease and desist. Up until the moment they decide to provide cease and desist you are almost certainly guaranteed to be free from any legal dangers at the very least. GW does have a history of shutting down projects but the likelihood of this actually putting you at any sort of risk is highly unlikely, the only real danger is your efforts being cut off at a later point by the company

Good karma+5 votes
Empunor
Empunor - - 13 comments @ Empire at War Expanded: Fall of the Republic

The Thrawn's Revenge project tends to be far more detailed, balanced, and all around better made than any of the current Clone Wars mods. Of the Clone Wars mods I've played one was done well and it still had enormous balancing issues. Think of all of the polish and detail of Thrawn's Revenge applied to the Clone era.

Good karma+5 votes
Empunor
Empunor - - 13 comments @ Empire at War Expanded: Fall of the Republic

Will we see Fordo and the Muunilinst 10, maybe even with their LAAT or other things from the old Clone Wars lore like Durge, the Clone Commandos, and other such old characters? Fordo and his elite unit always has a very special place in my heart with the 2003 Clone Wars series, would be nice to see some special units from there like the clones led by Obi Wan armed with lances. I know it's incredibly early, but I wanted to jot these ideas out quick because I absolutely love this old series and the old lore bits of the original and not much ever really uses it.

Good karma+2 votes