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tell me, what does it say or are you gonna be a pussy and not reply.
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tell me, what does it say or are you gonna be a pussy and not reply.
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look i know your lobotomy prevents you from seeing how stupid your comment is but believe me, that **** you just said is probably the most idiotic thing said in 2021. congrats to you my guy.
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youre comparing the situation to stealing a house? lmfao! when and why did you have a lobotomy?
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look at this butt hurt bitch creating drama. bahahaha... pathetic.
does this require a new game?
ctd on start up or do you not get helmet+armor on dead exo enemies etc?
this makes it feel like metro. wow
updated to rc21 : Www38.zippyshare.com
needs to be tested though.
which is better?
works on rc21 but causes a crash when pressing F to sleep.
are there any plans to cover the area surrounding the night vision in black so you dont see both normal and night vision at the same time? excellent mod btw.
thats dog **** quality
can you make it compatible with the enhanced animations addon found in pins section of the anomaly addon discord?
how do i remove a certain mutant that you added? i want to remove the red zombies. btw , i tested it on rc17 and it works. it just crashes sometimes but it doesnt break the save.
for rc17 not rc18 because i dont want to upgrade but it will probably work for rc18: Www60.zippyshare.com
if you want to do it yourself you need to unpack the original script using the unpacker tool, then use winmerge and copy these 3 paragraphs from this mod to the orignal script file:
level.map_add_object_spot_ser(id, "deadbody_location", "")
--level.map_add_object_spot(id, "red_location")
local id = obj:id()
-- Need two calls to delete dot engine error
level.map_remove_object_spot(id, "deadbody_location", "")
level.map_remove_object_spot(id, "deadbody_location", "")
--level.map_remove_object_spot_ser(who:id(), "deadbody_location", "")
finally someone that agrees that THAP isnt better than anomaly textures, mostly
does it work on the rc18 beta?
if you could get it balanced similar to OGSE that would be pretty fair i think.
your review for stalker anomaly was on point!
is it possible to add the dead body dots to the pda instead?
it takes nearly as many bullets to kill zombies as a pseudogiant but you can kill them in a couple of melee hits.
it works with update 4 and hotfix 8 but gas mask sounds dont work with it. according to the original creator AyyKyu the gas mask sounds will clash with the voiced actor sounds so they were disabled i guess.
zombies are super OP with this mod lmao. can you add zombies are 90% resistant to firearms in the description? it does make melee really useful and satisfying to kill them with but the npcs get oblitered by them.
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