Description

Introduces a shader based NVG effect to Stalker Anomaly, instead of the more limited .ppe effect. Currently replaces Gen1 thru Gen3 head mounted NVG effects. Can be expanded by modders to create additional effects, such as non-fullscreen NVG scopes and other possibilities.

Preview
Beef's Shader Based NVGs v0.9 for 1.5.1
Post comment Comments  (0 - 50 of 185)
AyeBlin
AyeBlin - - 364 comments

Are you Beef?

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theRealBeef Author
theRealBeef - - 271 comments

Certified 100%.

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BravoDeltaWilco
BravoDeltaWilco - - 3 comments

bwhahahha that was hillarious

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calebangell777
calebangell777 - - 1 comments

he's beef

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Pryviet
Pryviet - - 58 comments

Amazing addon Beef!

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Lucifer~
Lucifer~ - - 85 comments

Beef :D

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TDLemon
TDLemon - - 82 comments

Good day Sir. Very nice +++ to the game!!!

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Grokitach
Grokitach - - 895 comments

Great job Beef ! I'm adding the link to this moddb page in my Mask HUD add-on page, you should do the same here and for Feel Fried's add-on too since you made compatibility patches ;)

Here are the links:

Grok's Masks: Moddb.com

Feel Fried's Food, Drug and Drinks Animations: Moddb.com

All the best bro !

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theRealBeef Author
theRealBeef - - 271 comments

Thanks man - will do

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Brzerker
Brzerker - - 35 comments

Any preview?

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theRealBeef Author
theRealBeef - - 271 comments

Streamable.com

I'll get some screenshots up as well

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reter
reter - - 615 comments

AWESOME!

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theRealBeef Author
theRealBeef - - 271 comments

Glad you like it - please give me some feedback on discord or here after you've used it for a while - if I absolutely fail in getting an options menu tab implemented, I plan on releasing multiple pre-configured setups in v1, and having feedback on user preferences will help me to do so.

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randir14
randir14 - - 21 comments

Excellent work. I've always hated how night vision in the Stalker games was basically just a green tint.

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theRealBeef Author
theRealBeef - - 271 comments

Me too! That was the entire inspiration for this mod lol

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Bazingarrey
Bazingarrey - - 499 comments

This looks a lot better than the default one :O

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Loner_20
Loner_20 - - 9 comments

---------------------------
Error
---------------------------
Your video card doesn't meet game requirements.

Try to lower game settings.
---------------------------
OK
---------------------------

GPU: GTX 970

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theRealBeef Author
theRealBeef - - 271 comments

To confirm, you're on DX10 or 11, with RC18? That's an error you get when the shaders fail to compile, either due to a conflict with another shader or a different version of Anomaly.

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TDLemon
TDLemon - - 82 comments

Excuse me. U patch doesnt work with dx8-dx9?
Will u try to make it work on these renders or it will be only dx10-dx11?
Id gladly run it on dx9
Thx

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theRealBeef Author
theRealBeef - - 271 comments

For now it runs only on DX10/11, once additional renderphases open up in a future RC (hopefully RC19) I'll be able to finalize the NVG shader and improve performance. Once I've finalized the shader, I'll port it to DX9 and hopefully DX8, but it requires a significant amount of work to manually refactor the code into the lower shader model that DX8 or DX9 use, so I only want to do it one time, once I've finalized the main one.

Hopefully this answer your question!

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TDLemon
TDLemon - - 82 comments

Realy good to hear it)) Thx

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Loner_20
Loner_20 - - 9 comments

My bad! I didn't know about the RC18 version... I ran it with the stock update 4 + hotfix.

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theRealBeef Author
theRealBeef - - 271 comments

No problems! I tried creating an U4H8 version, since that's still my main game that I'm running, but the issue is that RC18 opened up new console commands (shader_param_xx) that are basically required to control the shader and turn it on/off etc. Since those changes are only in the RC, unfortunately so is the shader! However, don't worry if you're sticking the U4H8 for now, the shader will have some performance improvements and further visual improvements by the time 1.5-final is released!

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kazeniruchi
kazeniruchi - - 190 comments

ok.. here is weird.. Light/Nighvision. L sometimes work, sometimes it's not... N sometimes turn on only night vision, but lot of time turned night vision and lights... anything lack in script?

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kazeniruchi
kazeniruchi - - 190 comments

all your mods are great thoug.. really loving it, mixing it with grok and the hand animations mod

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kazeniruchi
kazeniruchi - - 190 comments

AHH nevermind.. just solved my problem, I forgot the patch.. thank you all 3 of you for these mods!

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theRealBeef Author
theRealBeef - - 271 comments

Glad you got it working!

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angrycat2017
angrycat2017 - - 43 comments

Can you pretty please make an adaptation for 4K Nav's Masks? (https://www.moddb.com/mods/stalker-anomaly/addons/navs-4k-definitive-masks-10)

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theRealBeef Author
theRealBeef - - 271 comments

Absolutely - no guarantee I'll have it done before Monday but I will add it.

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Guest
Guest - - 689,310 comments

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angrycat2017
angrycat2017 - - 43 comments

The mod got updated, IDK if this information is any good to you, but anyway.

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theRealBeef Author
theRealBeef - - 271 comments

Finally got to the patch it's for Nav's 1.3 - I fractured my pp (didn't even know that was possible lol) last weekend so it's been a less than productive week

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angrycat2017
angrycat2017 - - 43 comments

Jesus ******* Christ... Sorry about that.
I tried new version out, but it doesn't seem to work. I don't know why. It's as simle as drag and drop.
I install NAV'S 4K HIDEF MASKS + GROK'S REFLECTIONS V1.3, then your mod, then the patch from the last folder in the archieve and... nothing. I just can't put my NVG on.

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theRealBeef Author
theRealBeef - - 271 comments

Did the version you downloaded have the patch folder for Nav's Masks+Grok's AND another one for Nav's masks+Grok+Feel fried's? If not, download it again because I fixed both the patch and added the additional patch. I made a mistake in the first version I uploaded, and ninja-updated it.

If you do have the patch, then I've got to figure out what I did wrong.

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angrycat2017
angrycat2017 - - 43 comments

Yes, it has 7 folders and a readme. I tried to change installation order, doesn't do anything either. When I press N ingame nothing happens.

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theRealBeef Author
theRealBeef - - 271 comments

Aha - so you did manage to download it before I ninja-updated it.

I increased the version number like I should have the first time when I noticed the error in my upload.

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angrycat2017
angrycat2017 - - 43 comments

Yaaay! Now it works as intended, thank you, Beef!
But tell me, how does one break his ****?..

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theRealBeef Author
theRealBeef - - 271 comments

If you slip out, fail your re-entry, and hear a loud pop and feel pain - you'll know it.

*Mentally scarring x-ray photo warning*
Drhong.info

They put a special x-ray reflective dye inside with a giant needle to make any breaks show up on x-ray by the way since it's not truly a bone.

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angrycat2017
angrycat2017 - - 43 comments

Damn... I know your name is Beef and all, but you really **** like a bull.

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Funshine
Funshine - - 33 comments

Nice work. Glad to see my intention with MyLittleNVGs is continued and improved on :) The depth-dependent blur is a nice touch realism-wise, and peripheral vision works well. I shrinked down the vignette size to 0.35, what I am used to. That brings me to small issue, I have. Could you add blur to the outside of the vignette? The sharp outer edge gets very prominent with smaller vignettes.
However, thanks for the mod.

PS: There are a ton of space characters in the middle of the header file, which does not seem to serve a purpose.

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theRealBeef Author
theRealBeef - - 271 comments

Thanks for the feedback - I'm rewriting the NVG shader from the ground up for v0.9 since I'll have access to rendering pipeline changes in RC19.

Adding a blur to the outside edge of the vignette is doable but I'll add it to the todo list - no guarantees I'll accomplish that before v1.0 - I've also got some 2d Overlays that Nav created that I'll be adding in v0.9 as well that may mitigate that experience, as well as improved visuals and performance.

As a side note - your MyLittleNVGs was kind of the inspiration for this project - I wanted to improve on your work but found that sticking with .ppe files wasn't going to allow me to do so.

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Funshine
Funshine - - 33 comments

No need to rush it, I am not playing the RC actively any time soon. And yes, the .ppe are exhausted, just made the best out it. I did not know that shader googles are possible.
So, nevertheless looking forward to the all new NVGs :)

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MammothMau5
MammothMau5 - - 4 comments

Love the mod but getting this weird effect after a few seconds in the game. The light rays coming from the in game moon turn blinding white this effect continues after turning off my nvgs in game.

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theRealBeef Author
theRealBeef - - 271 comments

If it continues after turning off the NVGs, it's probably going to be something other than the NVG shader itself.

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Guest
Guest - - 689,310 comments

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Guest
Guest - - 689,310 comments

Hey, sorry to bug you about this since I know you've fixed this issue before, but no matter what order I arrange the mods in JSGME, or what version of NVGs I use, I cannot get this working with Grok's 4k masks, same like other people that have posted here, when I press the nightvision button, the short animation plays and nothing happens. I only hear the activation sound but no NV. I'm using both Feet Fried anims and Groks, and I install the patch for both last, but it still doesn't seem to work. Any idea why? Thanks for the great mod btw.

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theRealBeef Author
theRealBeef - - 271 comments

First step to verify - you did check "delete shader cache" after installing everything, correct?

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tusslebones
tusslebones - - 17 comments

Sorry, wasn't logged in for that comment -- deleting shader cache was literally all I had to do, my bad!!! works perfectly now.

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Katarina_the_Mid
Katarina_the_Mid - - 154 comments

Pls update for newest version of food and item animations!

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M4K5P0W3R
M4K5P0W3R - - 284 comments

I support, please update compatibility with Food_drug_and_drink_animations

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theRealBeef Author
theRealBeef - - 271 comments

It is done

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M4K5P0W3R
M4K5P0W3R - - 284 comments

thx

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theRealBeef Author
theRealBeef - - 271 comments

It was reasonable to do, so I delivered :)

I'll get v0.9 of my NVGs out shortly after RC19 comes out. Significantly better performance and visuals so far.

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french_omelette
french_omelette - - 15 comments

Hey, I think food etc animations was just updated again yesterday, just a heads up.

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theRealBeef Author
theRealBeef - - 271 comments

bob saget

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