Hi, I'm a game modding, old-skool gaming, co-op enthusiast. I have worked on and created various mods for Unreal Tournament, UT2004, Neverwinter Nights and even SA:MP GTA3 hacks. Most notably I worked as a primary coder for Killing Floor before it went pro. Lately I've been directing my attention to 2 games I still love (well 3), Robotron, SmashTV & Doom, in the form of ScoreDoom, and now ScoreDoomST. Doom was based on the creators arcade sensibilities (google: 'Coelacanth: Lessons from Doom'), and so I extended their scoring system (monsters killed % etc...), to a fully fledged Arcade scoring system like SmashTV and Robotron. I think it works with Doom very well. ScoreDoom, which is essentially finished, was based on the GZDoom engine, that still retained primitive multiplayer support from the original Doom. This is ok for some people on a LAN or fast internet, but Skulltag, a proper Client-server sourceport released it's source code, and so now there is ScoreDoomST.
v.1.1.8 ScientistZombie, ScientistZombie2 and ScientistZombie3, now drop AllMap (automap pickup) instead of points giver pickups that only Scoredoom exe...
v.1.1.7 Cyberbot correctly fires bouncy grenades now. By default now, the boss rush chains have a chance of spawning for the Cyberdemon, Spidermastermind...
v.1.1.6 Fixes: UziZombie not spawning. PainElemental spawns lost souls correctly now. IconOfSin will now show up in the cyberdemon boss rush chain as...
Planned final version. Corrected and amended server install and setup information, to stop confusing users/players. Added extra text files and a png file...
This fixes the server crash due to outdated server executables in v1.4. 1.5 has newer exes.
*WORKS IN ZANDRONUM NOW* This allows all 308 Scoredoom monsters to be used in Zdoom, GZdoom and Zandronum, as random replacements similar to Scoredoom...
This allows all 308 Scoredoom monsters to be used in Zdoom, GZdoom and Zandronum, as random replacements similar to Scoredoom. This will allow these monsters...
These files, loaded in this order with zdoom/gzdoom (for Zandronum/skulltag see further down): 'SD-ADDONPACK.WAD SD-BONUSPACK.WAD ZDMRv5.pk3 sdgldefs.pk3...
Final Release of Scoredoom. Version 3.0r5b. Fixed a bug in the add-on and bonus packs that caused a crash. Added optional hi res textures and sprites...
Final version of ScoreDoomST version 97c2R5h.
Final Release of Scoredoom. Version 3.0r5. Fixed a bug in the add-on and bonus packs that caused a crash. Added optional hi res textures and sprites that...
Release 1.4 fixes a 'bug' where The End mission was not always completable. There are 2 new configuration settings. See the readme file. One of which...
hats new in Release 1.3 ************************ Adds even more enterable buildings, as well as updating some current ones, big improvements. Credit to...
This patch includes Release 1 Patch 1, and is for people that have already installed Release 1 and/or Release 1 Patch 1. If you are downloading the mod...
UAC DayZ Full Beta Release has been updated to version 1.2. This includes patch 1, and patch 2.
This fixes a bug where a very important mission could not be completed. Also another smaller bug fix.
UAC DayZ has been released with everything needed to run your own server locally for single player, LAN or internet. Server files are built with DayZ...