ScoreDoom makes playing & re-playing Doom wads more fun in both single-player and multi-player co-op, without changing the standard Doom game-play and feel. ScoreDoom is built from the modern sourceports GZDoom & Skulltag, so it has modern OpenGL graphics and client-server architecture. It adds an arcade style scoring system to Doom. Points are primarily scored when shooting/killing monsters, achieving map objectives, finding secrets & map items in the quickest time possible. Points are also scored in many other fun ways, like chaining kills together in a short time, causing extreme (gibbage) deaths, heck, even blowing up barrels gives points etc. There are high score tables you can set locally, or take on other players across the world on the global online high score leader-boards! Else take on other players around the world directly in competitive online co-op mode! ScoreDoom also has an Add-on Pack that adds up to 300 new Doom-like enemies, many new power-ups and other cool stuff.

Description

*WORKS IN ZANDRONUM NOW* This allows all 308 Scoredoom monsters to be used in Zdoom, GZdoom and Zandronum, as random replacements similar to Scoredoom. This will allow these monsters to be used without the scoredoom executable, so they can be used in the 3 most popular ports, with the very latest mods and wads etc... This version fixes a problem with the SpiderMastermind not being replaced at all...and fixes default chaingun sprite & sound override + plasmagun sound override, so default doom weapons are not affected, if just using the monster replacement wads.

Preview
Scoredoom Monster Replacement Randomizer V1.1.5
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ddraigcymraeg Author
ddraigcymraeg - - 48 comments

Works in Zandronum now.

Reply Good karma+1 vote
stan_n1
stan_n1 - - 97 comments

it feels like a gift for this 'great' year, i always liked scoredoom, of course i tried doomrl with arsenalrl but scoredoom has something i dont dont how to even put it in words. thanks man!

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ddraigcymraeg Author
ddraigcymraeg - - 48 comments

cheers man, glad you enjoyed it.

Reply Good karma+1 vote
KP_SapphireMK2
KP_SapphireMK2 - - 154 comments

i have 1 fair problem

Pain Elemental original version spawns 15 Lost souls
* When it killed, they spawn 30 Lost Souls

is this fine??
edit: i cant try to finish them it waste ammo

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ddraigcymraeg Author
ddraigcymraeg - - 48 comments

so original pain elemental spawns twice as many lost souls in this mod?
That wasnt planned no.

Reply Good karma+1 vote
ddraigcymraeg Author
ddraigcymraeg - - 48 comments

updated to v1.1.6 Fixes your issue, thanks for reporting.

Reply Good karma+2 votes
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