ScoreDoom makes playing & re-playing Doom wads more fun in both single-player and multi-player co-op, without changing the standard Doom game-play and feel. ScoreDoom is built from the modern sourceports GZDoom & Skulltag, so it has modern OpenGL graphics and client-server architecture. It adds an arcade style scoring system to Doom. Points are primarily scored when shooting/killing monsters, achieving map objectives, finding secrets & map items in the quickest time possible. Points are also scored in many other fun ways, like chaining kills together in a short time, causing extreme (gibbage) deaths, heck, even blowing up barrels gives points etc. There are high score tables you can set locally, or take on other players across the world on the global online high score leader-boards! Else take on other players around the world directly in competitive online co-op mode! ScoreDoom also has an Add-on Pack that adds up to 300 new Doom-like enemies, many new power-ups and other cool stuff.

Description

These files, loaded in this order with zdoom/gzdoom (for Zandronum/skulltag see further down): 'SD-ADDONPACK.WAD SD-BONUSPACK.WAD ZDMRv5.pk3 sdgldefs.pk3 ' can be used to randomly spawn all the default add-on pack and bonus-pack monsters from the scoredoom source port mod with other iwads and pwads, and even other mods (tested Trailblazer weapon mod and Russian Overkill weapon mod).

Preview
Scoredoom Monster Replacement Randomizer
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Krigeris
Krigeris - - 2 comments

Doesn't seem to randomize the monsters, does anything need to be done with the ini files or the image folder?

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ddraigcymraeg Author
ddraigcymraeg - - 48 comments

fixed, see here: Moddb.com

Reply Good karma+1 vote
KP_SapphireMK2
KP_SapphireMK2 - - 154 comments

Theres no replacement from Spidermastermind class, only i can see original

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ddraigcymraeg Author
ddraigcymraeg - - 48 comments

fixed... see here: Moddb.com

Reply Good karma+1 vote
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