hello, i'm Kaelan aka DarkWolf V and am a modder for several games, including fallout 3 and New Vegas in which I created a warhammer 40k conversion for each game, initially for my own use, but uploaded it for public use so others could enjoy the mod and provide feedback and ideas. I am a casual gamer who plays a variety of games and have been a member of a few clans. I have left that behind now and usually just play with a handful of close friends, but am more than happy to make new friends. I often post my replays of my games on youtube my username is DarkWolf_V, please check it out and subscribe if you see something you like. I really enjoy playing and creating mods.
just a few additions that i thought would go good with the mod and just general gameplay
==Chapter Change Mods== -Blood Ravens (fixed issues with headless marines) -BloodAngels (NEW) -Emperor's Children (NEW) -Nightlords (New, chaos space...
required to run version 1.7 extract into fo3 folder, not inside the data folder install all mesh and textures numerically
this file fixes the orks so that they use the ork weapons, some of the weapons include: -shoota -double shoota -choppa -stickbombs(may work) -giant choppa...
mesh and textures #3 this file will also be needed to run version 1.4. version 1.4 requires mesh and textures #1,2 and 3
well you wanted chapter change didnt you? this file goes with version 1.2c which requires all previous mesh and texture files as well as this one
this addon replaces the super mutants with orks doesnt replace behemoths requires broken steel no weapon changes, i have made an mmm compatible version...
mesh and textures #2 will be required to play, also needs mesh and textures #1 and the .esp file to run, mesh and textures #2 is used with version 1.2...
mesh and textures #1 will be needed with mesh and textures #2 to run properly you will need to use archive invalidation for the textures to work properly...