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Comment History
Darkness_soul99
Darkness_soul99 - - 8 comments @ BannerPage

When you're doing a better job then the devs themselves.'THE' native mod for warband.

Good karma+5 votes
Darkness_soul99
Darkness_soul99 - - 8 comments @ Anomaly Magazines for 1.5.0 Beta Update 4 Hotfix 8

Moddb.com I believe it was this one. Could've been vivid icons itself or both.

Good karma+1 vote
Darkness_soul99
Darkness_soul99 - - 8 comments @ Anomaly Magazines for 1.5.0 Beta Update 4 Hotfix 8

Think i just figured it out. If i open and close my inventory after loading a save, it'll say i have 0 bullets in the bottom right corner (despite having a full magazine inside of it), switching guns fixes it even if i open my inventory again, BUT, if i then click on something in my inventory and then close it, it'll say i have 0 rounds in my gun. Again, switching weapons fixes it but if i instead reload my gun, my EP rounds disappear (despite only having FMJ rounds in my loadout).

EDIT Goddamnit, it was because of another mod. Did a fresh install with only this mod installed and its working fine.

Good karma+2 votes
Darkness_soul99
Darkness_soul99 - - 8 comments @ Anomaly Magazines for 1.5.0 Beta Update 4 Hotfix 8

Running into a issue with ammo disappearing. When ever i change out my magazine that has old ammo inside of it, what ever amount was missing from the magazine, the same amount of pristine ammo disappears from my inventory. So if i have 10 bullets missing from my magazine and then reload and switch it out with a full magazine, 10 pristine ammo disappears from my inventory. Same thing seems to happen across different ammo types. Just now i've been exploring the great swamps, i went into it with 132 5.45x39 mm EP rounds, after a few firefights i only have 29. I haven't loaded a single bullet of the EP rounds into a magazine. Is there a mother ****ing ninja going through my pockets when i'm not looking?

Good karma+2 votes
Darkness_soul99
Darkness_soul99 - - 8 comments @ Misterkat's Realism Addon

Realism over game balance i guess for ammo. Sure its realistic, but kill a few dudes and you're set on ammo, or sell it all and get a **** ton of money. I just think the min condition of some of the repair items (just for armor and especially for the higher tier glue and sewing kits) could be like 5-10% lower. Did you change how fast armor wears or is it the same as anomaly vanilla? (meant min cap at that high in my original post)

Good karma+1 vote
Darkness_soul99
Darkness_soul99 - - 8 comments @ Misterkat's Realism Addon

Great mod. Really like how it lowers the need to take and tear apart every weapon you come across. Only thing i didn't like was the new min condition requirements for repair items. Armor breaks waaaaaay too fast to have the min cap at that low. Another thing i didn't like was the increased ammo drops. Easily fixed by editing the ltx though.

Good karma+1 vote
Darkness_soul99
Darkness_soul99 - - 8 comments @ Living Zone v1.0.9 Fixed

^^^ what that guy said. Zombies are borked with this mod. Tested it with only this mod installed.

Good karma+2 votes
Darkness_soul99
Darkness_soul99 - - 8 comments @ Soundscape Overhaul 3.0 for 1.5.1

Yep, crashes my game too.

*edit* there were still remnants from another mod causing the crashes. (i'm a *******). Mod works fine from the looks of it.

Good karma+2 votes