its there a new VK page of this?
install it before BaS
the muzzleflash are great. its there a way to only use those?
will this be updated for 1.5.1 ?
these animations should be in the base game. pretty good
(buried)
the lame image comment is so stupid. who cares about an preview image,the addon its what matters
I believe it is shoker weapon mod. but its for COP only
try to use a resolution with a 16:9 aspect ratio
use this tool:
Mediafire.com
it's in russian but theres a english readme in there.
the icons are in textures/ui/ui_icon_equipment.dds
I believe that ump-45 it's from STCoP (Dead air), not from TAZ
added a "Weapons (TAZ)" section into the spawner with the weapons of this pack
the mauser from taz would pretty cool. also some shotguns like MP-153 Baikal wooden stock ,Beretta 682,M37 Ithaca
and some rifles like Winchester M-70
also the sks model and animation in TAZ are waaay better that the ones that are currently in Dead air (STCoP)
I got carried away sorry...
thanks for your work on porting this.
a guy called "MotaRin" on ap-pro figure it out:
"After figured that out at last, i consider to share.. So.. File %gamefolder%/bin/xrGame.dll
Make backup and open in Hex editor(Notepad++).
Offset 0xBE3F66. Bytes are (87 42). 87 - its default fov (67.5) multiplied by 2.. 67.5*2=135=0x87.
So if you want fov 85, than 85*2=170=0xAA..edit byte (AA 42).
Save. Start the game. Enjoy."
I managed to changed to 95.
there's any chance of getting a torrent? I downloaded it with google drive but the file is always corrupted.
only the exo-suit has the Call of duty hand models
THE BETA IS OUT!!!!
checkout STRIFER'S youtube channel.
can I run this on a potato pc?. for example I can play the new anomaly smoothly on DX8 with mid video settings.
I'm going to wait for more errors to come out. to fix them all at once.
try this Mega.nz
I forgot to change the aim_hud_offset_pos_16x9 value.
are those the browning and the colt?
yep, I will definitely do it. but first I want to wait for the new update to see what new weapons the add or if they are using STCOP 3.2+. because STCOP 3.2 already kinda does this so It would be less work.
are you talking about this addon or anomaly as a whole?
the addon it's complete. all the weapons (except the ones with scopes overlays/open scopes) and their respective 3d rendered sights (kobra,acog,eot.c-more,ect) where tweaked and the sights aligned. at least I think I did them all. if you find some misaligned sights with this addon please let me know.
press the "save to current file" button, then go to gamedata/configs/temp_hud.ltx, that's the file where the changes are saved. Then copy the temp_hud.ltx values to the .ltx file of the weapon you are modifying.
Hi, try this:
It was a silly mistake, I didnt update the 16x9 values. it should work now. let me know if it worked.
nevermind, i'm and idiot. it is the svoboda_heavy_2
czf348
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