Okay, thank you for the tip! €5 seems reasonable. :D
Okay, thank you for the tip! €5 seems reasonable. :D
Too bad you can't combine it with the disk version, paying €20 for a game from 2006 which I bought back then for €30 seems a little absurd. Still the mod looks awesome, good work.
Something I noticed is that the speed of some units seems to be on the fast side, like the AT-TE and Homing Spider Droid, is this normal?
I hope I can play it in the future.
I have notice the CIS snail tank is bugged, when it comes into play my save games crash and when I try and destroy it in a ground battle my game crashes.
I removed the tank from the CIS army and now my game is fine. :)
As far as the crashing go's, I have found that if I remove the snail tanks my save games are fine, there is something with this unit that makes the game crash. Every time I encounter one and try to destroy it my game crashes.
As for the flakguns, ARC troopers can take them out with ease, just use their special ability to neutralize it, then move in close so when it reactivates it can't hit you.
You can aslo go for the enery generator, when you destroy it the flak guns go down. ;)
I have noticed this indeed, but these are ussualy smaller units. Capital units seems to be taken from your own forces.
This happens becauce the reinforcements you get from upgrades in the spacestation come from your own unitpool from nearby systems.
You can easily fix the Malevolence, just go to your XML files, search for the malevolence and increase health and shields. Same for the super tank.
Kit Fisto can be recruited on Mon Calamari, the heroes of the CIS will be added automatic when you advance your techlevel.
I knew some of my other mods modified AI files, so I just removed those. I don't know what mods you have, but if you want to be sure just the easiest way is to reinstall EAW and FOC, then install this mod.
My AI was not working because other mods tampered with some of the original FOC filesh, once I did a clean install everything worked perfectly. ;)
Its a combination of the Z95 (both desings) and the ARC-170.
Hi guys,
First of all, thank you for creating such a great mod, I appreciate the time and effort you put into this!
I have been modding 1.1.5 a bit myslef and added an "Arquitens-class Light Cruiser", it took me some time, but I got it working. :)
Now just a question: How do you sort the Building tabs? All frigates, corvettes, cruisers and capitals are nicely ordered by size and strength, but the arquitens icon just pops up after the Venator tab.
Also, ever since I downloaded this mod, I can never seem to get the planetary gun(hyper gun and W165 gun) to fire. The icon in the spacebattlemap shows the landbombingrun icon, and it stays inactive... :/
Anybody got some advice? :)
I have the same problem, so I played it in the editor. (Without mission object though.)
But still a great map.
Very nice, can't wait to see the final result. :)
I will be happy with all of them. :p
A b-17... Really??? That is awesome!! I have been looking for this for almost 6 YEARS! Back from when Faces of War came out. :)
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