I enjoy Project Void, but the latest version (2.0) doesn't seem to work when merging it with PSXDOOM64.15 with PSXDOOM CE 3.6.3.
But Void v1.5 does work when merged with PSXDOOM64.11 with PSXDOOM CE 3.6.1.
I enjoy Project Void, but the latest version (2.0) doesn't seem to work when merging it with PSXDOOM64.15 with PSXDOOM CE 3.6.3.
But Void v1.5 does work when merged with PSXDOOM64.11 with PSXDOOM CE 3.6.1.
I too have a problem with the grp file. But I do have both Steam and GOG versions officially installed, and used the grp file from gog and put it into directory: DNE_2.0_BETA.
It still don't find the grp, no matter how many duplicates there are in different directories.
So do you know the solution to this problem? Thanks for your help.
I wish it could be supported by Zandronum, imagine the multiplayer co-op with this.
I discovered an interesting bug in Black Mesa during my walkthrough.
Before the Tentacles kills that guard shooting at them, I did a quick save. Then when I quick load, the Tentacles attacks the guard, but the guard doesn't die.
It gave me an easier chance of sneaking around the Tentacles.
How's that for a bug?
That was quite a challenging megawad.
Watch out for Map28, so many Arch-Viles and Cyberdemons and no cells
Just finished Episode 4.
I noticed E4M2: Unsufferable is a lot like E3M1: Hell Keep. Fun short level
And I like how the final battle goes, similar to Spear of Destiny.
Good job on the game.
I'm playing the walkthrough right now and I noticed two things so far.
There's a bug on the Spider Boss, it shot me and I'm not hurt, then the boss dies out of nowhere. E2M9
I also discovered the fact that E3M6: The Unjust is actually the same as E1M8 from Wolf3D. Which I find interesting.
Anyway I'll soon play Episode 4 and then I'll rate the game.
So far I think this is the best mod of Wolf3D I've played.
I can't wait for tomorrow. Brutal Doom Version 0.17 is going to be fun.
RIP & TEAR RIP & TEAR RIP & TEAR
Happy Holloween
Alright, I'm looking forward to the SDL Version coming out.
I was doing a walkthrough on the original and after completing E1M3, the game crashed during the intermission.
Thanks for fixing the bugs and for the Wolf4SDL version coming out.
Good idea, I will one day read Masters of Doom. And I do like ID Software, the company that started it all.
CyberDuke
Nick joined
I am a big fan of FPS Games and my top ten favorite series are the following Wolfenstein Doom Quake Duke Nukem Turok Unreal Half-Life Medal of Honor Call of Duty Halo I also use Adobe Programs like Photoshop and Illustrator. And I look forward to Multiplayer and new Single Player Maps.