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Comment History  (0 - 30 of 44)
Verhoatzer
Verhoatzer - - 44 comments @ Kellas 2022 mappack

Well most of them should be fine and transfer to other mods. Some contain Essence assets and I cant transfer them easily to other mods.

Good karma+1 vote
Verhoatzer
Verhoatzer - - 44 comments @ Firestorm 1.65

In my opinion one of the best, if not the best mod for Tib wars out there.
Great unit variety, decent balance, great stability, great new maps. Its got it all.
Keep up the good work Firehawk. Glad to be a part of this project (at least as far as the maps go lol ^^)

Good karma+1 vote
Verhoatzer
Verhoatzer - - 44 comments @ Added Large Tiberium Crystals to the mod as well as Fauna and Flora

Looks good. I wonder who made this map :P :D

Good karma+1 vote
Verhoatzer
Verhoatzer - - 44 comments @ New Loading screen

And new map ^^

Good karma+1 vote
Verhoatzer
Verhoatzer - - 44 comments @ TE2 Cabal New buildings ingame

Is that the T2?
Human resources. I like it :D

There is people in the bioreactors WOW that is some Matrix stuff! I love it!

Good karma+18 votes
Verhoatzer
Verhoatzer - - 44 comments @ Tiberium Essence

I have not checked the AI on easy. Myb hard is the easiest for this mission. Try it and let me know :D

Side note: Cobras are KW specters on steroids, with more damage and better aim, so I agree ^^

Good karma+2 votes
Verhoatzer
Verhoatzer - - 44 comments @ Tiberium Essence

I am not sure if it is the case for any mission, but it certainly happens in the alexandria one :D

Playing it on hard I never encountered any cobras whatsoever

Good karma+3 votes
Verhoatzer
Verhoatzer - - 44 comments @ Tiberium Essence

That has been a bug since 1.6 I believe. It only affects the red zone tib fields (the one with the rift) all the others work

Good karma+1 vote
Verhoatzer
Verhoatzer - - 44 comments @ Tiberium Essence

Try putting it on hard. It might be counterintuitive, but the AI does not build cobras on hard.
Also try using the commando to go around the top side of the map, ignoring killing the enemy base and just take out the port buildings that you have to take out

Good karma+2 votes
Verhoatzer
Verhoatzer - - 44 comments @ Tiberium Essence

Oh yeah that is a campaign issue. They initially had the way ressources worked differently. Then they changed it last minute and did not adjust it in the campaign, so I guess there is nothing to be done here. :l

As for adjusting unit values,not that I would know any way

Good karma+3 votes
Verhoatzer
Verhoatzer - - 44 comments @ Tiberium Essence

well to be fair Tib growth rate is map dependend.
Also since all building times (except for harvesters) have been increased and harvesters are tankier than in the regular game, the economy works way better than in regular TW or KW.
Try to get additional harvesters from your warfactory. I suggest 2ref 5 harvester per tib field :)

Good karma+1 vote
Verhoatzer
Verhoatzer - - 44 comments @ Kellas 2020 XXL Mappack

Sry for the late reply.

It should work just fine with the Community patch :)

let me know if you find anything though

Good karma+2 votes
Verhoatzer
Verhoatzer - - 44 comments @ Nods Full Army

you know that Avatar looks a lot like the ones at Tiberium Essence...

hahaha nooo old chemical warfare model

Good karma+1 vote
Verhoatzer
Verhoatzer - - 44 comments @ Tiberium Essence

because it has been a while and I had ppl asking:
Here is a new link to the discord set to never expire

Discord.gg

Good karma+6 votes
Verhoatzer
Verhoatzer - - 44 comments @ Tiberium Essence 1.6 Patch (Unofficial) Final Version!

some gitz from the Discord.. Aha that is how you call me here!

Well nice work nonetheless. Gonna have to get that one right away

Good karma+11 votes
Verhoatzer
Verhoatzer - - 44 comments @ Tiberium Essence

It is best to try and avoid those maps

Good karma+2 votes
Verhoatzer
Verhoatzer - - 44 comments @ Tiberium Essence

It is the redzone style tiberium fields that are bugged and will not get autoharvested by the AI.

Good karma+2 votes
Verhoatzer
Verhoatzer - - 44 comments @ Tiberium Essence

So its been a while since the last link to the Discord was posted here so here we go fresh link for everyone who wants to play or talk about TE with us ^^

Discord.gg

Good karma+3 votes
Verhoatzer
Verhoatzer - - 44 comments @ Tiberium Essence

That is a thing with TE in general. Counters work better then in vanilla. While Mammoth tanks, Avatars, Zonetroopers and other dedicated tank destroyers could still somewhat take out infantry, this is no longer the case as their weapons will miss them most of the time.
Same thing with missiles and Infantry, those are also no longer as efficient.

However I would argue that the TE Mammoth tank is better vs vehicles than it used to be.

And yeah AI is cheating,but if it wouldnt be doing so, it would get boring and to easy pretty soon.

Also a side note flame units deal grenade type damage which is arguably pretty bad vs heavy tanks. Rocket infantry should be even better (more costeffective) vs the mammoth

Good karma+2 votes
Verhoatzer
Verhoatzer - - 44 comments @ Tiberium Essence

Well the AI will always do this, once it runs out of eco.
Consider maps with more tiberium, more open maps with less choke-points, playing vs brutal steamroller or vs human players for more challenge.

For the last, consider joining the TE Discord.
Discord.gg

Good karma+4 votes
Verhoatzer
Verhoatzer - - 44 comments @ Tiberium Essence

Well the upgraded Mammoth tank is the single strongest tank in the game. What exactly do you think classifies as a light vehicle?
It eats Avatars for lunch and can 1v1 an Annihilator (which btw is more expansive)

Good karma+4 votes
Verhoatzer
Verhoatzer - - 44 comments @ Tiberium Essence

Just head on over to the discord and ask around. Some of the usual suspects should be available for some games ^^

Good karma+2 votes
Verhoatzer
Verhoatzer - - 44 comments @ Tiberium Essence 1vs1 Tournament #1

Wuhu!

I will definitely take part in it!
See you guys in game!

Good karma+2 votes
Verhoatzer
Verhoatzer - - 44 comments @ Tiberium Essence

You forgot the Scrin changes ^^
No Airburst Plasma missiles anymore, Conqueror changes and Mothership blink removed

Good karma+2 votes
Verhoatzer
Verhoatzer - - 44 comments @ Verhoatzers XXL 1.6. TE Mappack ***Note most not compatible with 2.0 Alpha**

Note that after the recent 2.0 Alpha update many of the maps included in this package do no longer work/and or have mising textures and objects.

I am not planning on reworking all of the maps for now, as some are impossible to recreate/rework without some of the missing objects.

Here is hoping those issues will sort themselfs out in a 2.1. Beta.

Good karma+1 vote
Verhoatzer
Verhoatzer - - 44 comments @ Tiberium Essence

Discord.gg

Here you go fam!

Good karma+2 votes
Verhoatzer
Verhoatzer - - 44 comments @ TiberiumEssence 2.0 Alpha

Finally! Our prayers have been answered!

Here it is again. The link to our TE Discord channel:

Discord.gg

Wanna join? You can:

Find people to play online and to talk about TE and other things
Report bugs and help with improving the game
Suggest and discuss balance problems and changes
Get help with running the mod

And lots more!

See you on the Discord and in TE 2.0 commanders!


All thanks goes to Carnius for creating an incredible mod and enabeling us to enjoy it all together for free and without microtransactions!

Good karma+6 votes
Verhoatzer
Verhoatzer - - 44 comments @ TiberiumEssence 2.0 Alpha

Go to Tiberium Essence Fans and then add ons. You will find maps there ^^

Good karma+5 votes
Verhoatzer
Verhoatzer - - 44 comments @ Tiberium Essence

Since this page has a rather drastic influx of ppl visiting it I decided now would be a good time to post the link to the discord again.

Discord.gg

The unofficial "official" TE Discord channel was made for ppl of the fanbase to communicate, share bugs and most importantly PLAY TE ONLINE with others ^^

I will probably post that link again once 2.0 hits. Lets get as many ppl playing TE online as possible!

Good karma+7 votes