Well, it looks like turrets will no longer be useless decoration. :) That one looks like it could actually do something other than annoy the bad guys. Also, was that assault tank inspired by the scorpion from halo?
Well, it looks like turrets will no longer be useless decoration. :) That one looks like it could actually do something other than annoy the bad guys. Also, was that assault tank inspired by the scorpion from halo?
I have always wondered why the GDI tech center had an observatory on the roof. Perhaps because GDI military commanders divined the future from the stars? I am glad to be rid of it. Anyways, this model looks much better then the original. Good job
That collapsed tower in the middle, was it based off the wreckage of the GDI logistics center? It really looks a lot like it.
That is very true. But then again, in TS the ice refroze quite quickly. I think it would be interesting to have the bridge refreze simply because that way you cant just destroy the bridge and dismiss any chance of attack from that direction
A question for bridges in general, I think it would be cool if when you destroyed one part of the bridge, the rest of the bridge collapses. (like RA3) Is it possible to do that?
For an ability, could you have it land and act like a mobile barracks? It kind of looks like it should be able to.
As a way to make this less op, could you make it so that bombers have a chance (slight) to drop bombs on it? It would certainly present a big enough target.
Not that the bombers would live long enough to do so.
I think it would be cool if it did crash and leave a husk, but you couldnt build another untill the husk was destroyed. If you captured the husk it should have to slowly repair itself before being able to lift off again, perhaps with a feature of as time goes on, more and more of its weapons systems would come online.
Just an idea, could you maybe add an option to auto-repair buildings? Like the same as if you had clicked it with the wrench yourself, just automatic? Because that would be awesome, and it always frustrated me in TS when you hit the enemies and imediately they would be repaired.
Will this replace the flat-topped tiberium formations?
When it is burrowed, does it blow up on contact? Or does it attach and you manualy detonate it? Or is there a way so you can choose whether to make it blow up on contact or manualy detonate it? Does it attach to vehicles? No matter what it does, it is sure to be awesome. Keep up the good work!
I tried, but it said there were no patches available for download.
My copy of red alert 3 had some issues, so I reinstalled it, and that fixed it, but now i cant find the updates required for this mod anywhere. Does anyone know where to find them?
My game (not modified) dosn't leave smoke trails for missiles. Does anyone know why, and how do you fix it?
I downloaded the Achilles minimod through desura, but when I tried to install it, it got to verifying files 20% and wont move on. it has been there for weeks. does anyone know how to fix it?
Why can I not do skirmish in the minimod? All the selection things are greyed out,the first 2 are closed on team 1, the next 2 are soviet on team 2, and the last 2 are observers on team 3! I dont get it. Does anyone know why it is doing this? Or is it that you can't do skirmish?
Does Chuck Norris count as infantry, vehicle, or building? I know, stupid question, but just curious.
buddyh
Taylor joined
This member has provided no bio about themself...