King of the Koopa's, Archenemy of Mario

Comment History  (0 - 30 of 41)
Bowser118
Bowser118 - - 41 comments @ Ultimate Apocalypse Mod (DOW SS)

Were Imperial Knights ever added (or will be added) to the mod?

Good karma0 votes
Bowser118
Bowser118 - - 41 comments @ MW Mod 3.0 - AI launching Ballistic Missiles

Does the support AI finally use artillery now in 3.0?

Good karma+1 vote
Bowser118
Bowser118 - - 41 comments @ Improved Chaos Warhound

Clash of the Titans.

Good karma+6 votes
Bowser118
Bowser118 - - 41 comments @ M850 Grizzly

Very nice, although I prefer the concept version of the Grizzly better (the one where it has just one big gun Halopedian.com)

Good karma+9 votes
Bowser118
Bowser118 - - 41 comments @ WIC: Modern Warfare Mod

It seems to me that the supprt AI could use some more work, as they only use AA units. They do deploy a rocket artillery, but virtually never use it. The US rocket artillery, in particular, just slides in one direction with no animation, and doesn't do anything else, although I have seen the RU use its. If this could be fixed, that would be wondeful, and great mod you have made.
BTW I am playing against Hard AIs.

Good karma+1 vote
Bowser118
Bowser118 - - 41 comments @ Warlord Reloaded

That was an Emperator class titan. A Warlord is smaller, if want to call a Titan small.

Good karma+2 votes
Bowser118
Bowser118 - - 41 comments @ Warlord Reloaded

If you need a good pic of a Warlord titan, then here's a picture of the one from Space Marine:

Images.wikia.com

Good karma+1 vote
Bowser118
Bowser118 - - 41 comments @ New Units!

Why is does it look as if that Void dragon is trying to hump the Reaver O_O

Good karma+1 vote
Bowser118
Bowser118 - - 41 comments @ Titans - A first glance upon the Future of UA

There shall only be APOCALYPSE!!!

Good karma+2 votes
Bowser118
Bowser118 - - 41 comments @ Main Menu UI with NATO livery

I like it, but what would be cool if the two sides constantly transitioned between the 3 factions ;)

Good karma+1 vote
Bowser118
Bowser118 - - 41 comments @ Covenant at War

Are you going to make it so that Covie shields flare up whenever they get hit???

Good karma+1 vote
Bowser118
Bowser118 - - 41 comments @ Hunter

Looks good, however, I think you should use the darker blue coloration used in later games, to make them more intimidating ;)

Good karma+2 votes
Bowser118
Bowser118 - - 41 comments @ [OLD] Covenant Wraith

Looks great, although personally I would use the Halo 2 style mortar cannon for the main gun, it stiil looks great.

Good karma+4 votes
Bowser118
Bowser118 - - 41 comments @ Halo Finished...

I dont know if this has already been answered or not, but what is the difference between the Flood ships and their regular counterparts???

Good karma+1 vote
Bowser118
Bowser118 - - 41 comments @ Galaxies At War

Are you going to do anything with the {MISSING} Flood faction?

Good karma+1 vote
Bowser118
Bowser118 - - 41 comments @ Covenant Superweapon Concept *Updated*

It reminds me of a Covenantified Nebulon-B Frigate...

Good karma+1 vote
Bowser118
Bowser118 - - 41 comments @ The Real Warthog...

The Covenant will never know what hit them...literally.

Good karma+3 votes
Bowser118
Bowser118 - - 41 comments @ Galaxies At War

I have a problem here.
Whenever I try to load my saved GC game, it says loading for a second, and then the game crashes. Do you know how to fix this problem, or is it a problem with my computer?

Good karma+1 vote
Bowser118
Bowser118 - - 41 comments @ Galaxies At War

Reply to NakedCrook (damn reply button didnt work)
All righty, working fine now (After spending 20 min looking for it...)
I also found a problem with the Assault Carriers for Halo. Theyre engine effects dont appear (except the Barrabus one, his is fine.) All the other covenant ships have theyre purple flames working, its just the ACs.

Good karma+1 vote
Bowser118
Bowser118 - - 41 comments @ Galaxies At War

I am also experiencing the same problem :P
Error Report:
Expect Strange Bugs...
XML Phrase Error-File.Data/XML/Gameconstants.xml: File has syntax errors, see log file.

Good karma+1 vote
Bowser118
Bowser118 - - 41 comments @ First media News

The reason why Halogen was shutdown was because they were using models imported from the Halo games, which breaks Microsoft's Game Content Usage Rules. THe development of Halo Wars had little to nothing on what happened to it, and where the hell did you get the idea that they banned Halo Machinimas?

Good karma+1 vote
Bowser118
Bowser118 - - 41 comments @ Stealth starwing, You guess nots

Dont you mean Stealth "Arwing"???

Good karma+1 vote
Bowser118
Bowser118 - - 41 comments @ Admiral Kuznecov against CVN70

BTW, we American are building a new class of Supercarrier, the Gerald R. Ford class, intended to replace the Nimitz class. So maybe you could add that as sort of a super-super ship for America/Nato/U.N.
Info Link: En.wikipedia.org

Good karma+1 vote
Bowser118
Bowser118 - - 41 comments @ M1 Abrams

Hmm, the cannons seem too small for a 125mm to me. But good job with models!!!

Good karma+1 vote
Bowser118
Bowser118 - - 41 comments @ Hmm what could it be

Smart Missile then.

Good karma+1 vote
Bowser118
Bowser118 - - 41 comments @ Hmm what could it be

ITS A LYLAT ARWING!!!
Designed for intercepting enemy fighters. Utilises dual lasers and missiles for armament. Utilised by the Star Fox team, its rival is the Wolfen, used by the Star Wolf Team.

Good karma+1 vote
Bowser118
Bowser118 - - 41 comments @ Star Fox Generations

Finally someone has started to make a Star Fox mod. I expect to see many good things from this mod.

Good karma+1 vote
Bowser118
Bowser118 - - 41 comments @ Covenant at War

Then watch the trailer.

Good karma+1 vote
Bowser118
Bowser118 - - 41 comments @ Covenant at War

Oh, I know that, I was just overreacting to the release date.

Good karma+1 vote
Bowser118
Bowser118 - - 41 comments @ Apex Studios Update 23/01/2011

Wow, looks just like the Reach frigate

Good karma+1 vote