Were Imperial Knights ever added (or will be added) to the mod?
Were Imperial Knights ever added (or will be added) to the mod?
Does the support AI finally use artillery now in 3.0?
Very nice, although I prefer the concept version of the Grizzly better (the one where it has just one big gun Halopedian.com)
It seems to me that the supprt AI could use some more work, as they only use AA units. They do deploy a rocket artillery, but virtually never use it. The US rocket artillery, in particular, just slides in one direction with no animation, and doesn't do anything else, although I have seen the RU use its. If this could be fixed, that would be wondeful, and great mod you have made.
BTW I am playing against Hard AIs.
That was an Emperator class titan. A Warlord is smaller, if want to call a Titan small.
If you need a good pic of a Warlord titan, then here's a picture of the one from Space Marine:
Why is does it look as if that Void dragon is trying to hump the Reaver O_O
There shall only be APOCALYPSE!!!
I like it, but what would be cool if the two sides constantly transitioned between the 3 factions ;)
Are you going to make it so that Covie shields flare up whenever they get hit???
Looks good, however, I think you should use the darker blue coloration used in later games, to make them more intimidating ;)
Looks great, although personally I would use the Halo 2 style mortar cannon for the main gun, it stiil looks great.
I dont know if this has already been answered or not, but what is the difference between the Flood ships and their regular counterparts???
Are you going to do anything with the {MISSING} Flood faction?
It reminds me of a Covenantified Nebulon-B Frigate...
The Covenant will never know what hit them...literally.
I have a problem here.
Whenever I try to load my saved GC game, it says loading for a second, and then the game crashes. Do you know how to fix this problem, or is it a problem with my computer?
Reply to NakedCrook (damn reply button didnt work)
All righty, working fine now (After spending 20 min looking for it...)
I also found a problem with the Assault Carriers for Halo. Theyre engine effects dont appear (except the Barrabus one, his is fine.) All the other covenant ships have theyre purple flames working, its just the ACs.
I am also experiencing the same problem :P
Error Report:
Expect Strange Bugs...
XML Phrase Error-File.Data/XML/Gameconstants.xml: File has syntax errors, see log file.
The reason why Halogen was shutdown was because they were using models imported from the Halo games, which breaks Microsoft's Game Content Usage Rules. THe development of Halo Wars had little to nothing on what happened to it, and where the hell did you get the idea that they banned Halo Machinimas?
Dont you mean Stealth "Arwing"???
BTW, we American are building a new class of Supercarrier, the Gerald R. Ford class, intended to replace the Nimitz class. So maybe you could add that as sort of a super-super ship for America/Nato/U.N.
Info Link: En.wikipedia.org
Hmm, the cannons seem too small for a 125mm to me. But good job with models!!!
ITS A LYLAT ARWING!!!
Designed for intercepting enemy fighters. Utilises dual lasers and missiles for armament. Utilised by the Star Fox team, its rival is the Wolfen, used by the Star Wolf Team.
Finally someone has started to make a Star Fox mod. I expect to see many good things from this mod.
Oh, I know that, I was just overreacting to the release date.
Wow, looks just like the Reach frigate
Bowser118
Bowser joined
King of the Koopa's, Archenemy of Mario