If it flies, it dies™.
FPM is not supported in MW Mod. However, many units (except for few capital units) are purchasable as out-of-role in MW Mod.
Run your game in DirectX 10.
You can use anhCheats to control both sides in sandbox:
Yes. ShowboxN.exe in the modkit has PE (particle emission) editor. You can extract stock/vanilla PEs from wic1.sdf (or wic2.sdf?) and modify them and view how Massive put together the texture files, to create your own new PE from scratch.
It's not out yet.
Make sure game runs in DX10.
Oh, they are real. Youtube.com
Community beta test of MW Mod 6.0 (Shockwave) has now started!
To download test builds, join the Massgate.org Discord channel (https://discord.gg/W6HHW8y) and see announcement in #mwmod_release channel. Discuss changes, report bugs, etc in the #mwmod channel.
I believe you need 64-bit patch. For some reason some people have this problem, but others don't. Not sure why.
This happens when your game installation is corrupted or not updated to the latest Update 11. Check www.massgate.org for latest patch/update installer.
No ETA yet, but work is in progress for version 6.
6.0 work is ongoing, so mod isn't dead :-) Glad to hear you're enjoying it!
WiC had gone through many iterations of patches and later patches also brought in content from Soviet Assault. These updates are required by the mod, hence why patches are big.
Not a bug. This happens when you have corrupted game installation. Where did you install your game from? Gog , Steam, or ?
Where did you get the game from? Gog, etc? This happens usually if your game is not patched properly or missing installation files.
Not bug - check your game installation.
Looks like corrupted game installation
First, make sure networked artillery is 'turned on' -- its Defensive Ability must be enabled.
Although somewhat outdated now, the basics are still relevant. You can find some community created role tutorials here: Moddb.com
If you're shot at by AIM-9X, you won't hear radar warning; only AIM-120 will trip it.
Yes, you can get latest updates at facebook.wicmwmod.com
Yea, I'm sure it's that easy.
Well.. I guess not anymore, as US is now out of INF
Only the nuclear tipped IRBM (north korean variant) has UI icon for you to right click at bottom of the screen for tracking.
For conventional ones, there is no way to track, but you can use 'cameramaxheight 24000' in console to raise camera height all the way up to 240km altitude. 'cameramaxheight 800' to return back to defaults.
Yes, long time ago
TPQ-53 can backtrack ascending shells out to 9km from unit's position. Depends on the map, this means radar can see most rocket launches, but if you want it to pick up ascending Smerch rockets, you may need it closer to frontline.
You may need to reinstall the game, or run the game in DirectX 9 mode under graphics settings. It's a game issue, not mod issue.