There was no Russian accent. The author of the mod is from Slovakia.
There was no Russian accent. The author of the mod is from Slovakia.
I love your avatar! Reminds me of the badass PDA icon for military stalkers in S.T.A.L.K.E.R.: Shadow of Chernobyl.
They are kind of hard to find.
The original release thread is here: Hl-improvement.com
Just copy the credits and all's good.
Well, that's weird. I solved this problem by loading a save in Yantar just before moving to Agroprom. I don't understand what's behind this all.
Random crashes saying "Unhandled exception" while walking around Agroprom. Already spent more than a dozen hours with this character and never had any problem there. The only customization I'm using is "Outfit Addon 1.1.2".
Here are the last few lines from the log:
intro_delete ::update_game_loaded
current_state 5
next_state 5
item_sect wpn_walther
H_Parent sim_default_ecolog_0
current_state 5
next_state 5
item_sect wpn_ak74
H_Parent sim_default_stalker_0
* [win32]: free[1355744 K], reserved[90588 K], committed[2747908 K]
* [ D3D ]: textures[1262468 K]
* [x-ray]: process heap[645441 K], game lua[105264 K], render[3164 K]
* [x-ray]: economy: strings[26985 K], smem[10282 K]
* Saving spawns...
* Saving objects...
* 30097 objects are successfully saved
* Game Steel - quicksave.scop is successfully saved to file '_appdata_\savedgames\steel - quicksave.scop'
axr_main: saving custom data _appdata_\savedgames\steel - quicksave.scoc
compiling shader deffer_model_flat_d_2
stack trace:
0023:043BFCD8 xrGame.dll, CDialogHolder::IgnorePause()
0023:0428B570 xrGame.dll, CDialogHolder::IgnorePause()
0023:0428AED6 xrGame.dll, CDialogHolder::IgnorePause()
0023:04428D68 xrGame.dll, CDialogHolder::IgnorePause()
Please help.
I posted on this forum (started a thread):
Half-lifecreations.com
Let's hope more people will post their opinions in the thread. :)
Oh, right. Didn't notice that at all. All good then.
Not bad, but how are those bricks on the right still holding together? Maybe it would be better to rearrange them as a pile underneath that crack.
I backtrack and explore a lot, yet not a single blowout. I dunno.
And I myself have no idea what's with those names. I sure as hell didn't have "Feldwebel" in SoC. And none of the characters there had "w" instead of "v" in their names either. For example, there's "Orlow" instead of "Orlov". This occurs with most stalkers in the game.
What puzzles me about this is the fact that I downloaded everything from here, nothing unofficial.
Thanks for your effort though.
I'm afraid weather doesn't work properly for me. Even though it does change, I've never (10 days in the Zone) had any rain, blowouts or psystorms.
The game is patched to 1.3003. Is there some way to fix this?
Thanks in advance.
(Also, nobody helped me with those weird names yet.)
The thing is "Soldato" and "Feldwebel" seem to be ranks of the soldiers, not their actual names. So it's not very probable that these would be donator names.
So anyway, I'd like to solve this thing. Is there some kind of file I can replace with one that has normal names? And if I can, what file would it be?
I'm pretty sure everything is official, downloaded from here. But despite that some stalkers' names have "w" instead of "v" and all kinds of strange non-Russian names.
And those soldiers... I later met a patrol that had "Lt." instead of "Feldwebel" or another silly stuff. It seems privates are called "Soldato" cause pretty much everybody under the railway bridge was called that.
I don't have any addons or anything, just the game and the patch.
Hello people.
I decided to reinstall Lost Alpha and try it again with the 1.3003 patch as I'd loved the game and never tried it with the patch yet. I quickly noticed that names for random stalkers are still all wrong.
So, my question is: Is there a way or some kind of patch to change those annoying Polish names that random stalkers are given? Also, why are soldiers named "Feldwebel" or "Soldato"? Is that a joke? It kinda ruins the atmosphere for me and needs to be changed too.
Thanks in advance for your answers.
I appreciate it. Pack is a good idea. I myself prefer releasing things in a pack rather than one by one.
Not bad. Would you mind converting original models of Rebecca and Ace to SC5 too? Those look good and it'd be nice to have them.
I really like your work. It's a nice combination of attention to detail and respect towards the original.
Would you be willing to make a Sven Co-op pack once this one is done? I sure would be grateful.
Sadly. That incident was a nasty piece of work.
Good stuff, but is Doom 3 content free to use?
I haven't visited this mod's page for some time. Now that I'm looking at it, I see how many things I'd missed. I've definitely got to play this again.
Those puzzles are great. Could more puzzles be added?
The guy that used to sell information in the bar - Snitch?
Is there some way I can respawn the Construction Site trader? I'm supposed to get some information from him, but there isn't even PDA on his corpse. As I mentioned few days ago, he had been killed before I met him for the first time, so I never had a chance to talk to him.
Also, one more minor suggestion: Why does so many stalkers have W instead of V in their names? I mean, "Wolkow"? It looks so very out of place. I'd appreciate if you could switch back to English spelling of those names. W looks very Polish.
I have a small suggestion for next patch: The trader in Construction Site should be made invincible. When I found him, he was already dead. Probably the two overpowered Burers that roam the area somehow killed him.
I'm pretty sure it worked in vanilla because VLA is my most favourite weapon, so I was using it rather often. I'll probably just go back to Obokan since 9×39mm ammo is rare anyway. I can't even find anyone who's selling it.
Just a minor question: Is it possible to attach a scope onto VLA assault rifle? I seem to be unable to do it, so I wanted to make sure it's not just a glitch with this very weapon I have.
I seem to be unable to finish the first two quests in Agroprom (Save stalkers & Save Mole). All soldiers are dead and only one other stalker and Mole are present in the area, but the quests still wouldn't end. If I kill the last stalker, Save stalkers fails, but I still can't interact with Mole.
I tried reloading my last save and later leaving and reentering the area. Nothing happened.
Any advice, please? I don't feel like replaying the game because of this.
It really irritates me how the community has been behaving since yesterday morning. I know LA was believed to be released that day, but for ****'s sake, have some respect. Everybody just starts bitching when there's even just a slight delay. Even the mod rating went down because of some little dickheads. People are ungrateful, don't you think?
Cpt.Steel
Colin joined
Feel free to leave me a message if you have any questions.