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Zircon Beta engine source 20240503 WIP

Zircon Beta engine source 20240503 WIP

Zircon Engine - a "DarkPlaces Mark V" project Source Code

Work in progress source code for a future release with optional user-interface capabilities in-progress.

Zircon Beta engine source 20240501 WIP

Zircon Beta engine source 20240501 WIP

Zircon Engine - a "DarkPlaces Mark V" project Source Code

Work in progress source code for a future release with optional user-interface capabilities in-progress.

Zircon Beta engine source 20240429 WIP

Zircon Beta engine source 20240429 WIP

Zircon Engine - a "DarkPlaces Mark V" project Source Code

Work in progress source code for a future release with optional user-interface capabilities in-progress.

Zircon Beta engine source 20240427 WIP

Zircon Beta engine source 20240427 WIP

Zircon Engine - a "DarkPlaces Mark V" project Source Code

Largely completed source code for a future release. Amongst changes: "SMEJ2" single player startup fix resolving sometimes "solid cobwebs". Detection/handling...

Feral Mod

Feral Mod

DarkPlaces Classic Set Full Version

This is the Feral Mod, version unknown. See full description for archive.org web site cache. This mod uses CSQC to allow the player to swing a key, the...

Travail HD texture pack - jakub's take (Mirror)

Travail HD texture pack - jakub's take (Mirror)

DarkPlaces Classic Set Full Version

1200 high definition textures for Travail Quake and Grendel's Keep, for use with DarkPlaces or Zircon.

Zircon Beta Release #49 🔥 (Win64 binary, source)

Zircon Beta Release #49 🔥 (Win64 binary, source)

Zircon Engine - a "DarkPlaces Mark V" project Full Version

Console text selection with mouse, press CTRL-C afterwards to copy to clipboard. More in readme.

Zircon Beta Release #48 (Win64 binary, source)

Zircon Beta Release #48 (Win64 binary, source)

Zircon Engine - a "DarkPlaces Mark V" project Full Version

gl_texturemode is the menu. ALT-ENTER fullscreen/windowed mode timer removed (it used to make you wait a second after map change) -- it not appear this...

Test Mat2 Dp - By GremlinForester

Test Mat2 Dp - By GremlinForester

DarkPlaces Classic Set Full Version

A very high effects test map showcasing effects in DarkPlaces. Place this in quake id1 folder and do "map test_mat2_dp". If using Zircon engine, recommended...

Zircon Beta Release #47 🔥 (Win64 + Linux binaries, source)

Zircon Beta Release #47 🔥 (Win64 + Linux binaries, source)

Zircon Engine - a "DarkPlaces Mark V" project Full Version

Quake Combat+/Quake 1.5 issue with crash resolved -- Quake Combat+/Quake 1.5 perform autosaves very early in level load, Zircon was accessing rendering...

Zircon Beta Release #46 (Win64 + Linux binaries, source)

Zircon Beta Release #46 (Win64 + Linux binaries, source)

Zircon Engine - a "DarkPlaces Mark V" project Full Version

USE #45 - Received Bug Report For QuakeCombat Plus Crash. Investigation underway ... Q3 shader "framemap" can make Quake-like buttons where pressing the...

Nepenthe QuakeC Source Code

Nepenthe QuakeC Source Code

DarkPlaces Classic Set Source Code

This is the source code for Nepenthe, a mod by FrikaC and others released in Quake Expo 2011. All links to the source code for this mod are broken including...

Zircon Beta Release #45 (Win64 + Linux binaries, source)

Zircon Beta Release #45 (Win64 + Linux binaries, source)

Zircon Engine - a "DarkPlaces Mark V" project Full Version

Fixed small cosmetic issue with cursor in options menu at certain resolutions. Improvements in Load Game menu (it is now sortable), maps menu and server...

Clumsy 0.6 Lag Simulation Tool (Windows)

Clumsy 0.6 Lag Simulation Tool (Windows)

Zircon Engine - a "DarkPlaces Mark V" project Server Tool

Clumsy 0.6 simulates bad network connections, simulating bad ping and packet loss and is useful for server testing. Windows version with graphical user...

Zircon Beta Release #44 (Win64 + Linux binaries, source)

Zircon Beta Release #44 (Win64 + Linux binaries, source)

Zircon Engine - a "DarkPlaces Mark V" project Full Version 2 comments

Improvements to Load Game/Save Game menu. Improvements to Linux including Linux Window now has an icon. Load game menu allows mouse selection of save...

Zircon Beta Release #43 (Win64 + Linux binaries, source)

Zircon Beta Release #43 (Win64 + Linux binaries, source)

Zircon Engine - a "DarkPlaces Mark V" project Full Version 4 comments

"Quakespasm appearance" option "gl_overbright_models 1" is in the Options menu. Visual Load Game menu with screenshots that are saved into the save game...

Zircon Beta engine source 20240330 WIP

Zircon Beta engine source 20240330 WIP

Zircon Engine - a "DarkPlaces Mark V" project Source Code

Mostly completed, source code for a future release with screenshot preview load game menu, jpeg stream support, gif decoding and many other features...

Zircon Beta engine source 20240328 WIP

Zircon Beta engine source 20240328 WIP

Zircon Engine - a "DarkPlaces Mark V" project Source Code

Mostly completed, but unrefined source code for a future release with screenshot preview load game menu, jpeg stream support, gif decoding and many other...

Zircon Beta engine source 20240325 WIP

Zircon Beta engine source 20240325 WIP

Zircon Engine - a "DarkPlaces Mark V" project Source Code

Mostly completed, but unrefined source code for a future release with gif decoding and many other features. The code needs cleanup.

rum.dpv.zip -- a DarkPlaces .dpv test video

rum.dpv.zip -- a DarkPlaces .dpv test video

Zircon Engine - a "DarkPlaces Mark V" project Other

For testing. This is a test .dpv video that goes into quak\id1\videos and can be played in Classic DarkPlaces (2014 version) with "playvideo rum". It...

J.A.C.K. - vpQuake3x64.dll (.obj, .ogg)

J.A.C.K. - vpQuake3x64.dll (.obj, .ogg)

Zircon Engine - a "DarkPlaces Mark V" project Mapping Tool

Support for .obj and .ogg in J.A.C.K. dialogs for Quake 3 only. This file goes in C:\Program Files\J.A.C.K\plugins replacing vpQuake3x64.dll -- the model...

Zircon Beta Release #42 (Win64 binary, source)

Zircon Beta Release #42 (Win64 binary, source)

Zircon Engine - a "DarkPlaces Mark V" project Full Version

"snd_waterfx 1" from DarkPlaces Beta, muffles sound underwater (it is in the effects menu after waterwarp, "snd_waterfx 0" disables.) New commands effectinfo_list...

Travail QuakeC Source Code

Travail QuakeC Source Code

DarkPlaces Classic Set Source Code

This is the QuakeC source code for Travail released by Asaki.  Travail is a custom Quake episode made by distrans and scragbait and many others.

Zircon Beta Release #41 (Win64 + Linux binaries, source)

Zircon Beta Release #41 (Win64 + Linux binaries, source)

Zircon Engine - a "DarkPlaces Mark V" project Full Version

Official Zircon Intermap Version 1.00, adding support for starting a new map with a specific spawnpoint (as opposed to changelevel). zircon_command_line.txt...

2024 Quake Omega Effects Challenge Series #1 of 20

2024 Quake Omega Effects Challenge Series #1 of 20

Zircon Engine - a "DarkPlaces Mark V" project Full Version

2024 Quake Omega Effects Challenge Series #1 of 20 - also known as the Intermap Travel Demo. (Open source, QuakeC source code included). This is a heavy...

Zircon Beta Release #41 (Win64 binary, source)

Zircon Beta Release #41 (Win64 binary, source)

Zircon Engine - a "DarkPlaces Mark V" project Full Version

Official Zircon Intermap Version 1.00, adding support for starting a new map with a specific spawnpoint (as opposed to changelevel). zircon_command_line.txt...

DarkPlaces/Zircon Flashlight For Almost Any Mod

DarkPlaces/Zircon Flashlight For Almost Any Mod

Zircon Engine - a "DarkPlaces Mark V" project Full Version 4 comments

bind f "flashlight" (QuakeC source code included under GPL license, this Baker's modification of the KleskBY flashlight) Put .pk3 in quake/id1 folder...

Zircon Beta Release #40 (Win64 + Linux binaries, source)

Zircon Beta Release #40 (Win64 + Linux binaries, source)

Zircon Engine - a "DarkPlaces Mark V" project Full Version 10 comments

"shaderprint" upgraded to print file and location of file that a shader texture is located in. With "showtex 1", "shaderprint" with no arguments displays...

Zircon Beta Release #39 (Win64 binary, source)

Zircon Beta Release #39 (Win64 binary, source)

Zircon Engine - a "DarkPlaces Mark V" project Full Version

New command: "shaderprint textures(slash)this_texture" will print the shader text to the console immediately. New command: "pak_this_map" will display...

Zircon Beta Release #38 (Win64 + Linux binaries, source)

Zircon Beta Release #38 (Win64 + Linux binaries, source)

Zircon Engine - a "DarkPlaces Mark V" project Full Version 3 comments

EF_NOSHADOW is now supported for static entities. "jpegsplit yourfolder" console command will split .tga files into far smaller jpeg files including a...