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Replaces various effects with improved particles. Muzzle flashes, all impact effects, some explosions and campfires are affected. Credits for muzzle flashes...
Swaps that awkward jump to third person with a scripted first person death sequence.
Forces every gunshot to trace. Separation between NATO (red) and WARSAW (green) weapons is included.
Adds death animations for killed NPCs. They'll now have numerous animated reactions to a variety of death types.
Adds a variety of voiced reactions to certain events.
Adds fullscreen effects based on health, stamina, radiation and bleeding. Smooth fades, independant mixing and absolutely no instant cutoffs.