Anomaly is a standalone S.T.A.L.K.E.R. mod powered by an x64 version of the X-Ray engine. Starting with version 1.5.0 Anomaly uses a custom engine build called the XRay-Monolith engine. After almost one year of development of the Anomaly 1.5.0 update, the mod continues its way on expanding and adding new features while maintaining a high level of quality and replay value.

Add addon Report Particles Remade [2.4 - 3.0]
Filename
particles.1.7z
Category
Effects GFX
Licence
Proprietary
Uploader
AyyKyu
Credits
Ghost-2142 - Muzzle flashes
Added
Size
35.81mb (37,544,286 bytes)
Downloads
1,930 (4 today)
MD5 Hash
6c23e29bbd7e5cff3418a1876642764f
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Description

Replaces various effects with improved particles. Muzzle flashes, all impact effects, some explosions and campfires are affected. Credits for muzzle flashes go to Ghost-2142.

Preview
Particles Remade [2.4 - 3.0]
Comments
Vardayn
Vardayn

I'm guessing this doesn't require a new game, correct?

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AyyKyu Author
AyyKyu

Nope, it doesn't. It's a simple content replacer, nothing more.

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DuxFortis
DuxFortis

Looking good so far on 3.0! Will let you know if I see any weird muzzle flashes!

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t0ky00
t0ky00

Looks epic, amazing work

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alexm160
alexm160

A lot of the files are duplicates of ones already in the game db.

Pastebin.com

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AyyKyu Author
AyyKyu

2.4 users don't have those files, do keep that in mind.

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nimblestalker
nimblestalker

awesome

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Guest
Guest

where do i drop the Particles.xr file?

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AyyKyu Author
AyyKyu

Place everything straight into your gamedata folder.

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PavelCigankov
PavelCigankov

Вау,выглядит впечатляюще!)

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AyyKyu Author
AyyKyu

I updated the mod with a more consistent file structure. Installing it should now be less confusing for newcomers to modding.

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StalkerSpainDimitry
StalkerSpainDimitry

It wasn't confusing at all before.

I mean, it was all drag and drop, right?

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Rogue_4TW
Rogue_4TW

Addons like this is what makes anomaly sooo good

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sentinel_deco
sentinel_deco

thx

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ChasingMarrakech
ChasingMarrakech

Finally, some good ******* addons.

Too many "trader overhauls" and useless gun fixes out there.

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WujekSamoZło
WujekSamoZło

looks great

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therealMooble
therealMooble

Great blood splash effect when the bullet hits the body - enjoying this :)

Feeling like John Wick :)

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Vardayn
Vardayn

Fantastic

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Kyle_K_ski
Kyle_K_ski

.
I like most of what I see here.

If there's one effect I'd like to see adjusted, it's the hit effects on the human targets.

There's far too much blood mist.

There's a LOT of free and actual combat footage available online that one could use for referencing needs. Most of the time, all one sees are dust clouds being knocked off of the target's clothing. If there's blood, the quantity is usually very minimal.

I've seen high caliber rounds loosen up more blood, and bits of yellow that are small chunks of human fat being ripped out of the body, and even bits of white, which is bone.

Keep up the great work, and thank you so much for sharing.

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AyyKyu Author
AyyKyu

I do understand your concerns, but blood impacts I have right now are made to look hollywood-esque and also to be clearly visible almost at all times. Darkening them or reducing their size will make it hard to see hits at distance or in bright daylight.

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Kyle_K_ski
Kyle_K_ski

.
I understood the intentions before I even downloaded/installed it. You did a great job of hitting your target: having "Hollywood-hit-effects."

Perhaps you could give me some direction on how I could edit the hit effect myself? I've never done anything like it before, and I'm hoping that maybe it won't be that big of a deal.

What I'm hoping for is that there's some kind of config file where I could reduce the size of the red blood mist, or turn it off completely by setting it to "0" or nearly so.

If that was done, I would say that the hit effects would be pretty close to perfect.

If there is a config file that's easy to adjust, would you mind telling me where to find it, what variables I would need to edit, and what the values are?

I could take it from there.

Again, I appreciate your response and your hard work.

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AyyKyu Author
AyyKyu

Grab the CoP SDK, start its particle editor and open this mod's particles.xr
Also don't forget to unpack the textures I packed with it into SDK's gamedata folder too.

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zeyadxxx
zeyadxxx

Any chance to make this work for Dead Air please?

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nikossaiz
nikossaiz

overall owsome addon! really make landing bullets a lot scarier! only thing i like redusing is the only some players allready notice, the blood mist! otherwise very, very good job!

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4l
4l

How to delete? Freezes during a shot

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Inconvenient_Kebabs
Inconvenient_Kebabs

Dang that explosion looks very Hollywoody XD

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harrymarshalluk
harrymarshalluk

Not too keen on it, I have to be honest. The blood mist is a bit OTT and fake. Feel like I'm in Kill Bill.

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BigTinz
BigTinz

This is really impressive. Would you consider sharing a version that does not alter the blood splash/mist on a hit?

I like all of the new effects aside from those.

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MilligraM313
MilligraM313

getting a network error

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MilligraM313
MilligraM313

Love the Mod. Grenades and explosions are so HD looking now. really work good.

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the_sextein
the_sextein

Using a knife to break a box causes the entire room to fill with dust. Blood mist doesn't even look like blood. It looks like some void to an alternate dimension opened up. Effects are overdone in my opinion.

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Vyticoz
Vyticoz

Yeah. I tend to agree with most of these comments unfortunately. The effects are nice and they are very well done but I feel as though the blood spray could be reduced by about 25% and the dust/smoke particles by about 50% or even 75% while still looking good without it being over the top. As it is right now, firing more than a 3 round burst from most rifles covers the screen in smoke making follow up shots in intense combat almost impossible.

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MilligraM313
MilligraM313

First off,, GREAT MOD, love it . But, is there any way to use this MOD Minus the Blood FX? . i love the Gun and explosion particle FX, but i but the Blood particles are far to bright and large, breaks the realism for me. ,. and like most people are commenting, I would cut the dust and smoke in half.. it would be A1. and for some reason this mod disabled the blood spatter FX against walls and objects. so i added it back in

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