The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.
Replaces various effects with improved particles. Muzzle flashes, all impact effects, some explosions and campfires are affected. Credits for muzzle flashes go to Ghost-2142.
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I'm guessing this doesn't require a new game, correct?
Nope, it doesn't. It's a simple content replacer, nothing more.
is there a way to remove the blood mist effect when shooting someone?
Looking good so far on 3.0! Will let you know if I see any weird muzzle flashes!
Looks epic, amazing work
A lot of the files are duplicates of ones already in the game db.
Pastebin.com
2.4 users don't have those files, do keep that in mind.
awesome
where do i drop the Particles.xr file?
Place everything straight into your gamedata folder.
Вау,выглядит впечатляюще!)
I updated the mod with a more consistent file structure. Installing it should now be less confusing for newcomers to modding.
It wasn't confusing at all before.
I mean, it was all drag and drop, right?
Addons like this is what makes anomaly sooo good
thx
Finally, some good ******* addons.
Too many "trader overhauls" and useless gun fixes out there.
looks great
Great blood splash effect when the bullet hits the body - enjoying this :)
Feeling like John Wick :)
Fantastic
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I like most of what I see here.
If there's one effect I'd like to see adjusted, it's the hit effects on the human targets.
There's far too much blood mist.
There's a LOT of free and actual combat footage available online that one could use for referencing needs. Most of the time, all one sees are dust clouds being knocked off of the target's clothing. If there's blood, the quantity is usually very minimal.
I've seen high caliber rounds loosen up more blood, and bits of yellow that are small chunks of human fat being ripped out of the body, and even bits of white, which is bone.
Keep up the great work, and thank you so much for sharing.
I do understand your concerns, but blood impacts I have right now are made to look hollywood-esque and also to be clearly visible almost at all times. Darkening them or reducing their size will make it hard to see hits at distance or in bright daylight.
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I understood the intentions before I even downloaded/installed it. You did a great job of hitting your target: having "Hollywood-hit-effects."
Perhaps you could give me some direction on how I could edit the hit effect myself? I've never done anything like it before, and I'm hoping that maybe it won't be that big of a deal.
What I'm hoping for is that there's some kind of config file where I could reduce the size of the red blood mist, or turn it off completely by setting it to "0" or nearly so.
If that was done, I would say that the hit effects would be pretty close to perfect.
If there is a config file that's easy to adjust, would you mind telling me where to find it, what variables I would need to edit, and what the values are?
I could take it from there.
Again, I appreciate your response and your hard work.
Grab the CoP SDK, start its particle editor and open this mod's particles.xr
Also don't forget to unpack the textures I packed with it into SDK's gamedata folder too.
I would like to add to this, the hit effects on some mutants and stalkers is an enormous cloud of pinkish red particles, overall I really like the mod, but this, especially combined with the shader based nvg mod makes shooting people at night look almost comical.
I think an alternate version with this effect lowered would be really nice.
Any chance to make this work for Dead Air please?
overall owsome addon! really make landing bullets a lot scarier! only thing i like redusing is the only some players allready notice, the blood mist! otherwise very, very good job!
How to delete? Freezes during a shot
Dang that explosion looks very Hollywoody XD
Not too keen on it, I have to be honest. The blood mist is a bit OTT and fake. Feel like I'm in Kill Bill.
This is really impressive. Would you consider sharing a version that does not alter the blood splash/mist on a hit?
I like all of the new effects aside from those.
getting a network error
Love the Mod. Grenades and explosions are so HD looking now. really work good.
Using a knife to break a box causes the entire room to fill with dust. Blood mist doesn't even look like blood. It looks like some void to an alternate dimension opened up. Effects are overdone in my opinion.
Yeah. I tend to agree with most of these comments unfortunately. The effects are nice and they are very well done but I feel as though the blood spray could be reduced by about 25% and the dust/smoke particles by about 50% or even 75% while still looking good without it being over the top. As it is right now, firing more than a 3 round burst from most rifles covers the screen in smoke making follow up shots in intense combat almost impossible.
First off,, GREAT MOD, love it . But, is there any way to use this MOD Minus the Blood FX? . i love the Gun and explosion particle FX, but i but the Blood particles are far to bright and large, breaks the realism for me. ,. and like most people are commenting, I would cut the dust and smoke in half.. it would be A1. and for some reason this mod disabled the blood spatter FX against walls and objects. so i added it back in
How did you add the blood splatter FX back in?
You can add the Blood spatter by adding the files into the anomaly file. I used these, they are from Dead Air, but they work. Moddb.com
is there a way to turn off the blood mist when you shoot someone and also the dust by editing the files. i think the blood needs to be toned down anyway and the dust off of breaking boxes.
Like many others i would love to be able to use this mod without the blood smoke effects as they don't look as good as the rest of the effects.
Everything is good except the blood blast when enemy get hit, it just look.. unnatural. It doesn't look like blood. Maybe you should remove or reduce its effect. the dust/smoke when the enemy get hit by bullet look pretty awesome.
Brother excellent job, but I have to say unless it's an incendiary grenade in the last gif, explosions don't have that kind of "fire", it's all about the "poof" and the shrapnels.
It literally is an incendiary grenade.
This mod seems to remove the blood stains / wall spatter from shooting someone, to have the best of both worlds you should add some blood textures into the textures file where they would normally be. That way you get the new particles, without losing the stains, I've tried it and it looks great. Just an opinion. Great work by the way.
I have been searching for this mod for a long time
all I can say is thank you for making this mod makes Anomaly far more Better
This addon seems to conflict with the Boomsticks and Sharpsticks addon. It's either one or the other guys until a patch is made for both addons to work together. :(
im sorry im kinda dumb when it comes to installing mods . how do i install this?
Put the folder "gamedata" from the archive into the main directory of Anomaly.
Produces a Crash for me, as soon as i equip an Saiga 12 Shotgun and shoot with it...
what is the error? go to the log files and see what causing it.
How do i delete it?
Delete files you copied.