Comment History  (0 - 30 of 48)
Ariaces
Ariaces - - 48 comments @ Moors and White Huns

Sorry for being late! Goes into modfolder/data/banners, use tga format instead of dds to override the original's path. OR set the path in descr_standards.txt

Good karma+1 vote
Ariaces
Ariaces - - 48 comments @ Rome: Total War: Antiquity

I'm so late :(
No! It's not but unfortunately the mod leader abruptly left without saying a word. Was truly strange to see.

Good karma+1 vote
Ariaces
Ariaces - - 48 comments @ Vanilla Persia Mod - Full Version

Hello!
Did it show any errors using the show_err command? What type of crash was it? I know this could be bothersome but it’s possible that the mod wasn’t installed properly, or there should be a specific thing I need to fix. I fixed all the bugs I detected on the first day of releasing the mod.

Good karma+2 votes
Ariaces
Ariaces - - 48 comments @ ahowl11's Vanilla Enhancement Mod

Use the Rome Total War Alexander exe as stated in the instructions. Good day!

Good karma+1 vote
Ariaces
Ariaces - - 48 comments @ Arabic Dream

I'm almost done with an alpha version.

Good karma+2 votes
Ariaces
Ariaces - - 48 comments @ Arabic Dream

Thanks!

Good karma+2 votes
Ariaces
Ariaces - - 48 comments @ Hellenika Total War

Cool, I will try when I'm free at some point

Good karma+2 votes
Ariaces
Ariaces - - 48 comments @ Arabic Dream

The alpha version is almost ready, there are a few CTDs I should fix, this alpha version is not permanent and is not going to be well polished unfortunately, yet I will of course improve the mod drastically for the next version, including the UI unit cards of course!

Good karma+1 vote
Ariaces
Ariaces - - 48 comments @ Hellenika Total War

True, I'm not sure if any of what I might include would be 100% approved or anything great enough, yet since I mostly mod RTW, I guess I can take units from RTW into that universe, I've tried and succeeded, with multiple variants for soldiers as well, using GOAT of course. Most if not all campaign models in this mod seem to be from RTW or RTW mods, so I guess the RTW-themed units would fit enough in that mod.

Good karma+1 vote
Ariaces
Ariaces - - 48 comments @ Hellenika Total War

Seems cool!

Good karma+1 vote
Ariaces
Ariaces - - 48 comments @ Hellenika Total War

If that is allowed by the mod creator, I can do something about this, though it might not be of the best quality, still worth trying!

Good karma+1 vote
Ariaces
Ariaces - - 48 comments @ Arabic Dream

The alpha version is almost done, I have a few CTDs to fix, so I guess I'll try my best to fix them and everything will go well hopefully!

Good karma+1 vote
Ariaces
Ariaces - - 48 comments @ Arabic Dream

I was to release it, yet unfortunately several things aren't ready yet, I'll try finishing them as soon as possible and release at least a "stable enough" alpha for the mod, almost everything necessary is ready. Thank you!

Good karma+1 vote
Ariaces
Ariaces - - 48 comments @ RTW:BI Fixed Models

Absolutely great work <3

Good karma+3 votes
Ariaces
Ariaces - - 48 comments @ Vanilla Persia Mod

Hello! I apologize for my late response, replace the mod preferences with the vanilla preferences, hope this helps, though I don't remember the mod containing the preferences folder.

Good karma+2 votes
Ariaces
Ariaces - - 48 comments @ Megas Alexandros: II

I am really not sure if I will ever release a next version of that mod though I really hope to do so.

Good karma+2 votes
Ariaces
Ariaces - - 48 comments @ Vanilla Persia Mod

Thank you!

Good karma+2 votes
Ariaces
Ariaces - - 48 comments @ More Than Vanilla (dead mod)

Well, that's really unfortunate, but overall you made great progress, thanks for this mod.

Good karma+3 votes
Ariaces
Ariaces - - 48 comments @ Megas Alexandros Enhanced, v 1.0

Oh, well you shouldn't remove it, but add it instead, add the one you have in the original Alexander data file to the mod's data, sorry for the inconvenience.

Good karma+1 vote
Ariaces
Ariaces - - 48 comments @ Megas Alexandros Enhanced, v 1.0

Strange, though I myself modded it using a Steam version, could be a corrupted download.

Good karma+1 vote
Ariaces
Ariaces - - 48 comments @ Megas Alexandros Enhanced, v 1.0

Great! Enjoy playing, thank you >:3 have a wonderful campaign.

Good karma+1 vote
Ariaces
Ariaces - - 48 comments @ Megas Alexandros Enhanced, v 1.0

What did you put in the target line in the shortcut? It should have
" -show_err -mod:alexander/MATWII", I'm sorry for my late response.

Good karma+1 vote
Ariaces
Ariaces - - 48 comments @ Purple Macedon

Thank you very much, I am not sure if you were talking about the original version or the addons (which were not made by me), but either way. I will hopefully make a better version.

Good karma+2 votes
Ariaces
Ariaces - - 48 comments @ Purple Macedon

This mod started as a request by someone to make Macedon purple xD. The next version will be on the BI.exe, and will include hordes and shadowing, this mod isn’t really perfect. >:3 Thanks for your review, and I apologize for my late response.

Good karma+2 votes
Ariaces
Ariaces - - 48 comments @ Alexander-on-BI

Well, I should probably start a totally different mod for the Alexander era using the BI exe >:3 Thanks for your review.

Good karma+2 votes
Ariaces
Ariaces - - 48 comments @ Megas Alexandros: II

You're right! I hope I'd be able to make a better version for this submod if I ever made one, I apologize for my very late response, thank you.

Good karma+1 vote
Ariaces
Ariaces - - 48 comments @ Megas Alexandros: II

Oh no! I'm late a g a i n :( I apologise for my late reply, this mod was probably originally planned to be this way, or this might have happened due to a glitch in the relatives in descr_strat.txt. Will fix when I release another version hopefully.

Good karma+1 vote
Ariaces
Ariaces - - 48 comments @ Megas Alexandros: II

First, I apologise for my late reply. I think this issue exists in the background script that was made in the original mod itself, saving and loading campaigns (for me at least) worked only when I first started a campaign, yet when I exit and start a new campaign without exiting the game itself, this error occurs. I am not sure why most scripts have such issues, I would release a fix in the next version hopefully. Again, I apologise for answering late, and I apologise for the inconvenience. Thanks for your comment <3

Good karma+1 vote