In this mod, I will be looking to overhaul the vanilla game, step by step. This is a beta WIP and I intend to have a release after each stage or version is completed. The mod will contain the best works from multiple RTW communities and mods, and you will find them all in the credits. The goal is to have a final RTW mod that can basically be a clean, fun, immersive experience that one can look at and say, 'wow, it still feels like this could have been the game out of the box'. I hope you all enjoy the work that myself, my friend Lanjane and others in our community have to share with you.

regards,

~ahowl11

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Thrace is by far the most obscure faction in Rome Total War. It seems like the devs had originally planned for an Illyrian faction when at the last minute, they decided to make Thrace instead. Why? Every faction in this game that is non roman had a significant war or series of wars against Rome. Thrace had some minor altercations it seems. I was so perplexed by the idea of this faction that I almost turned them into Illyria. However, this is a vanilla enhancement mod that is supposed to add some historical flavor, not a realism mod.. so I left them in, and made them as interesting as possible!

Thracian InfantryThracian Infantry


Thrace is a weird faction to mod in game terms as well. They are 'greek' in culture but historically they seemed to be a mix of Greek and Barbarian. The engine doesn't allow us to do much with that, and I didn't want them to seem 'barbarian' so I kept them as Greek, but made their units wild and fearsome. This faction is extremely unique compared to some of the others, and they should be a lot of fun to play with!

Here is a list of all the features in V7:

- Complete Overhaul of Thracian Roster

- New Feature: Culture. This is based off the BI religion feature and heavily influenced by XGM

- Thracian 'Faction Destroyed' video now properly appears

- Two new music tracks added to non roman and non barbarian campaigns. They are the Greek and Eastern intro tracks

- Mod now runs with -noalexander. This enables intro videos to run again, so make sure you put that in your target line or the mod won't work!

- Thrace has an exclusive Mercenary Unit to recruit in it's homelands: Bastarnae

- All sprites are corrected, so there shouldn't be any missing anymore.

The Thracian Roster is large and diverse, a far cry from the vanilla faction that seemed so bare. Check it out!

Thracian ArmyThracian Army


The Thracian Army in Detail:

GOVERNMENT

Tier 1: Peasants

Tier 2: Hillmen

BARRACKS

Tier 1: Swordsmen & Spearmen

Tier 2: Thracian Infantry & Thracian Spearmen

Tier 3: Veteran Infantry & Pikemen

Tier 4: Thracian Heavy Infantry & Royal Pikemen

Tier 5: Thracian Noble Infantry & Noble Falxmen

RANGE

Tier 1: Peltasts & Slingers

Tier 2: Archers and Thracian Peltasts

Tier 3: Heavy Peltasts & Ballistas

Tier 4: Noble Peltasts & Onagers

STABLES

Tier 1: Militia Cavalry & Thracian Lancers

Tier 2: Thracian Cavalry

Tier 3: Thracian Noble Cavalry

Tier 4: Thracian Heavy Cavalry

GENERAL

Thracian General

Thracian Armored General

MERCENARIES

Bastarnae

This was one of the most fun rosters to make, and it should make for a very interesting campaign. As a player, you have multiple strategies to choose from. There are strong infantry and skirmishers as well as cavalry. There are also pikemen, so a smart general will use his selection wisely!

New Feature CultureNew Feature: Culture!


Credits:

- Lanjane for amazing unit cards and some model/texture edits as well as his own creations

- BHL_20 for his awesome work on culture. He gave it his own flavor, and it fits in perfectly!

- kirilakristi for analysis on Thracian Roster

- Mausolos for letting me not forget about the Bastarnae

- crazyroman for testing

- XGM for Noble Falxmen Model & Culture idea

- ME mod for some models & textures

- Barbarians Revenge Mod for some models and textures

- Rise of Empire mod for some models and textures

- webbird for Thracian face skin

- Everyone who's following and supporting this mod on moddb, Exilian and TWC

- Everyone on Slack who keeps the community alive

Finally, thank you all for downloading and making this mod happen!

- ahowl11

ahowl11's Vanilla Enhancement Mod v6 - Sons of Zalmoxis

ahowl11's Vanilla Enhancement Mod v6 - Sons of Zalmoxis

Feature

In this version, the Dacians are completely overhauled and new Barbarian settlements are added to the campaign map!

ahowl11's Vanilla Enhancement Mod v5 - Germanic Mystery

ahowl11's Vanilla Enhancement Mod v5 - Germanic Mystery

Feature 1 comment

Yes, we work fast. In the 5th Installment, the Germans are given a brand new roster, Night Battles are added, bugs are fixed, and BI traits and ancillaries...

ahowl11's Vanilla Enhancement Mod v4 - Way of the Woad

ahowl11's Vanilla Enhancement Mod v4 - Way of the Woad

Feature 4 comments

The 4th installment is here! In this version, the Britons got a massive overhaul and the environments have been enhanced!

ahowl11's Vanilla Enhancement Mod v3 - Gallic Pride

ahowl11's Vanilla Enhancement Mod v3 - Gallic Pride

Feature 1 comment

In this version, the Gauls have been completely reworked with new units, and new buildings from BI! Also the BAI actually works now!

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ahowl11's VE Mod v7 - Rise of the Serpent

ahowl11's VE Mod v7 - Rise of the Serpent

Full Version

In this version, Thrace is overhauled, Culture is added as a feature, and some music and videos were unlocked.

ahowl11's VE Mod v6 - Sons of Zalmoxis

ahowl11's VE Mod v6 - Sons of Zalmoxis

Full Version 3 comments

In this version, the Dacians are completely overhauled and new Barbarian settlements are added to the campaign map!

ahowl11's VE Mod v5 - Germanic Mystery

ahowl11's VE Mod v5 - Germanic Mystery

Full Version

Yes, we work fast. In the 5th Installment, the Germans are given a brand new roster, Night Battles are added, bugs are fixed, and BI traits and ancillaries...

ahowl11's VE Mod v4 - Way of the Woad

ahowl11's VE Mod v4 - Way of the Woad

Full Version

In this version, the Britons have been completely reworked with new units, new environments have been added by Robbe Aerts, and some bug fixes to phalangites...

ahowl11's VE Mod v3 - Gallic Pride

ahowl11's VE Mod v3 - Gallic Pride

Full Version

In this version, the Gauls have been completely reworked with new units, buildings and UI, and the BAI system works now!

ahowl11's VE Mod v2 - Egyptian Makeover

ahowl11's VE Mod v2 - Egyptian Makeover

Full Version

In this version of the mod, Egypt is remade into the Ptolemaic Empire, the ReallyBad AI battle script is added, and 3 new regions have been added.

Comments  (0 - 10 of 28)
Guest
Guest

Thracians look great! Can you tell me which faction is next?

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ahowl11 Creator
ahowl11

Yes, Scythia :)

Reply Good karma+1 vote
uo123
uo123

Nice, I cant wait for Carthage and the Seleuicid empire overhaul

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ahowl11 Creator
ahowl11

They’ll be fun for sure!

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Edna1
Edna1

I'm really looking forward to the Carthage overhaul :D

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ahowl11 Creator
ahowl11

That will be a big one for sure!

Reply Good karma+1 vote
uo123
uo123

Some of the sprites of the germanic units are not working.

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ahowl11 Creator
ahowl11

Which ones?

Reply Good karma+1 vote
uo123
uo123

I think that the ones who use new models and new sprites, units like the spearman or the general guards have working sprites, the rest are invisible for me.

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Guest
Guest

Will the mercenaries be redone? Will new ones be added?

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ahowl11 Creator
ahowl11

Yes and Yes! But probably not until factions are finished :)

Reply Good karma+1 vote
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