Yeah, but there wasn't any additional porting involved in the windows version. How else do you think linux porters are going to make any money??
Yeah, but there wasn't any additional porting involved in the windows version. How else do you think linux porters are going to make any money??
Yeah I am =/ The last time I used radeon, Minecraft was absolutely unplayable, and I assume much hasn't changed regarding performance =/
Thanks, I just tried it (although I just renamed the libs). Apparently with my libm.so the game crashes, so I left that in, but I otherwise reduced the lib count significantly (Sacred now also uses PulseAudio directly :D ).
The font and ground texture problems however are still the same, nothing changed =/
There seems to be a problem with font rendering, and from what I heard I'm not alone. Also, ground textures don't render for me at all (it's just black).
Also I want to know if it would be somehow possible to get the German dubbing. It sounds a hundred times better than the English one to me..
Nevertheless I'm pretty impressed. I really didn't expect it to work, but unlike other modern titles, it perfectly did except for the above issues. Kinda nostalgic seeing the 1.2 series of Gtk and co in the lib folder =)
Well, I really hope you don't get discouraged or anything, and thanks for taking the time for bringing Rotion to Linux =)
I actually managed to extract a 2.15 libc from some Fedora17 package, and almost got the game to run, but then it segfaulted. Trying gdb on it, (which I think happens to sometimes allow programs to access memory they really shouldn't), I couldn't reproduce the crash, instead my X just froze, but I guess this is because of gdb allowing weird memory access..
On what distro are you currently testing?
Ok, well, I'm on Fedora 15, a distro which in theory at least is supposed to be very cutting edge.
I was able to compile the required libGLEW 1.6 myself no problem, but the only part missing seems to be glibc 2.15, which apparently was released just this march..
I'm not trying to complain or anything, I should considder upgrading soon anyway, but I just wanted to give you some advice that if you have to use a very recent version of a library, it would be a good idea to include all its dependencies (including libc) as well, because it would kinda suck if other people couldn't play the game and would start complaining and stuff.
Actually, isn't Desura supposed to have some sort of built-in mechanism for cases like this?
Are you sure that your game requires features of sfml 2.0?
Seems like it's still even a rc.
Well, support for flash on linux has been termindated. Also, flash games always seem kinda.. limited and sluggish.. I don't know. I prefer games like Aquaria that have a solid c++ basis
Why is this game so cheap all of a sudden?
It kinda felt like ripping you guys off when I bought it =/
+1
Thanks to Desura you guys will even be able to avoid the "rpm vs deb war" many game developers have been lamenting, so one major distro should definitely suffice. We will do the rest.
the demo segfaults on my 64bit Fedora15 setup )=
anyone else experiencing this?
At first I was like "not another stupid platformer like Dirk Dashing", but then I saw the trailer..
god, I LOVE metroid like games!! gotta try out the demo immediately
Did anyone at all manage to play videos in the client yet?
Is this actively being worked on?
btw. when I tried playing it on Fedora it somehow wasn't able to locate a linker lib,
probably because Fedora ppl just mess around and put all 64bit libs in /lib64.
(Strangely enough ldd found it just fine..)
Made a symlink in /lib, and everything works nice.
If there is text, is it in English or Japanese?
Did you create the mouse-control script yourself?
Not fair )=
I bought this at indievania thinking it would be the only Linux reseller (and I even gave you like 10$ more, hehe).
Ohwell, I guess I'll just buy it here again as a token of gratitude for linux support.
Well if some obscure distros think they need to apply patches to their libs,
in order to break anything they'd have to make major changes like that of the ABI, right?
So they would really go out of their way to patch every single program that relies on
that lib to not break? Seems kind of unrealistic to me.
(btw I've always symlinked my game libs on Fedora if possible, nothing ever went wrong)
I've been using Linux for over a year now, and never, NEVER did I have ANY trouble with pulse whatsoever (and I've played like 15+ games). The only exception is Minecraft, which had an outdated internal version of openAL (fixed in 10seconds). PA is fine.
Thank you, 'Jugilus', for not supporting the backwards-mentality that is still seen around concerning Linux Audio. There's absolutely no reason to not expect a modern distro to have PA.
When I first saw the trailer, this weird feeling of familiarity kept creeping up, and I couldn't understand why.
Then I read that it was shot in my hometown, and I lol'd :D
Ok, so for some reason right after posting I found out how to do it, but still, it's WAY too difficult to find on Desura imo =/
I've been looking for a way to activate previously bought games on Desura for half an hour without luck, can someone please enlighten me???
Ancurio
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