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Comment History
Alpharius13
Alpharius13 - - 25 comments @ PARADIGM WORLDS

Save compatible isn’t really that important as with the new additions most people will want to start new games anyways and the troops tree will be nice if it’s there so we won’t have to look up a picture and would have easy reference on hand in the game

Good karma+1 vote
Alpharius13
Alpharius13 - - 25 comments @ PARADIGM WORLDS

Hyped for new faction this mod keeps getting better and better

Good karma+2 votes
Alpharius13
Alpharius13 - - 25 comments @ PARADIGM WORLDS

i had the same issue but waiting in a castle or town fixed it for me only other thing would be trying to set back the doomsday clock

Good karma+2 votes
Alpharius13
Alpharius13 - - 25 comments @ PARADIGM WORLDS

That’s good to hear. As always thanks for the speedy work

Good karma+1 vote
Alpharius13
Alpharius13 - - 25 comments @ PARADIGM WORLDS

Bug - Techno Mages tree still messed up. Villages still give wastelander non tech bandit and he still upgrades into zona radiated casualty. I think the issue is caused because the zona tree was fixed on troop tree under feudal section but not under outlaws section.

Edit - That may not be the issue it may be the game just isn't drawing the techno mage tree from the proper location

Other than that everything seems to working great haven't noticed anything else. I'm hyped to finally see order troops coming to defend their interests in places that i own.

Good karma+1 vote
Alpharius13
Alpharius13 - - 25 comments @ PARADIGM WORLDS

Thanks for quick fixes. The battle that was crashing for me last night is no longer crashing so whatever u did great job. Appreciate all the time and work put into this mod. I can say this mod is my all time favorite.

Good karma+1 vote
Alpharius13
Alpharius13 - - 25 comments @ PARADIGM WORLDS

Bug - In battles fought near garrisoned castles (unsure about towns may happen near them as well) the garrison army attempts to join in the battle as an ally. It list the name of the castle in the log as a lord joining the battle. This ends up causing a crash when the battle tries to start.

Good karma+1 vote
Alpharius13
Alpharius13 - - 25 comments @ PARADIGM WORLDS

Bug - When selecting Techno Mages in faction designer the wastelander bandit starting soldier upgrades into zona radiated casualty which gives the faction zona troops rather than techno mage troops

Not sure if this was meant to be in and sorry i say something about it every update but if order troops are suppose to be reinforcing player owned holdings that is not working

Good karma+1 vote
Alpharius13
Alpharius13 - - 25 comments @ PARADIGM WORLDS

New faction design feature seems to be doing great. Amazing work

Good karma+1 vote
Alpharius13
Alpharius13 - - 25 comments @ PARADIGM WORLDS

Yes I was playing as a skeleton and mutated and as for the legal way to stay vampire i have yet to figure this one out i'll have to do some searching.

Good karma+1 vote
Alpharius13
Alpharius13 - - 25 comments @ PARADIGM WORLDS

So if skeletons are suppose to be final form is it intended that players who chose skeleton mutate?

Suggestion - I had the idea that vampires could be added as an additional race that doesn’t mutate. As for the 2 starts (liche lord and masquerading vampire) this would help it be more immersive if those 2 were immune to mutating u could lay low and truly build build up ur vampire or undead army then attack without being transformed. It somewhat breaks the immersion when your about to attack something with your vampire horde and are transformed into a morlock lol

Good karma+1 vote
Alpharius13
Alpharius13 - - 25 comments @ PARADIGM WORLDS

Hasn't worked for me

Good karma+1 vote
Alpharius13
Alpharius13 - - 25 comments @ PARADIGM WORLDS

Are order troops suppose to reinforce player owned castles and towns like they do ai?

Good karma+1 vote
Alpharius13
Alpharius13 - - 25 comments @ PARADIGM WORLDS

In scenarios that change the starting factions those factions aren't using the proper troops. I attempted to fix this with factions editor but even after waiting 2 weeks the villages of Borg Territory still had sanitarium troops and miners guild still had fantasy troops.

Good karma+1 vote
Alpharius13
Alpharius13 - - 25 comments @ PARADIGM WORLDS

New version looks great thanks for all the time and hard work put into the development of this amazing mod

Good karma+1 vote
Alpharius13
Alpharius13 - - 25 comments @ PARADIGM WORLDS

If anyone that has played this mod for a long time could help me that’d be great. I have a problem with orders in all my games. When recruitment time for the order troops comes I get none in my party or in any castles or towns I directly own with a order HQ. my vassals and all Ai lords get order troops.

Good karma+1 vote
Alpharius13
Alpharius13 - - 25 comments @ PARADIGM WORLDS

I’d say just go ahead and play now.

Good karma+1 vote
Alpharius13
Alpharius13 - - 25 comments @ Perisno

Sorry this might be a dumb question but I’m new to the mod. How do I unlock the Zann culture or did I overlook them in the menu?

Good karma+1 vote
Alpharius13
Alpharius13 - - 25 comments @ Perisno

Is it possible possible to get Jin or Zann culture for player faction?

Thanks in advance for any answers.

Good karma+1 vote
Alpharius13
Alpharius13 - - 25 comments @ Warsword Conquest

Where did you find one captured I haven’t seen any Deamon princes. And I have no idea how to change gods so far all I’ve seen is when u take a settlement u can choose your troop type in camp.

Good karma+1 vote
Alpharius13
Alpharius13 - - 25 comments @ Warsword Conquest

Suggestion: Add an option in the camp to activate magic in sieges for people to rp as wizards. Give chaos soccers a spell to summon minor demons if they choose one of the 3 chaos magic schools. This may already be a thing but if it’s not something cool to see would be staffs that increase mana regen and give spells less cool down time. Skaven both magic schools could be given a standard summon spell that summons clanrats from the under empire.

The new update looks great u guys did an amazing job!!!

Good karma+1 vote
Alpharius13
Alpharius13 - - 25 comments @ Warsword Conquest

Ok thank you. Changer of ways bless you!

Good karma+1 vote
Alpharius13
Alpharius13 - - 25 comments @ Warsword Conquest

Just to avoid confusion the new update will be a clean install and will not be patched over prevous versions right?

Good karma+2 votes
Alpharius13
Alpharius13 - - 25 comments @ Warsword Conquest

Praise Sigmar!

Good karma+3 votes
Alpharius13
Alpharius13 - - 25 comments @ PARADIGM WORLDS

I also had a problem with order troops. When the time came around all the ai lords and their places got reinforcements but i got a script error and didn't get any order troops. I tried removing the mod and re downloading using a different extraction tool but it did not help.

Good karma+1 vote