FATAL ERROR
[error] Expression: D3DX11CreateTextureFromMemory (HW.pDevice, S-> pointer (), S-> length (), & LoadInfo, 0, & pTexture2D, 0)
[error] Function: CRender :: texture_load
[error] File: .. \ xrRenderDX10 \ dx10Texture.cpp
[error] Line: 534
[error] Description: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
[error] Arguments: d: /jogos/s.t.a.l.k.e.r. - anomaly \ gamedata \ textures \ ui \ ui_actor_main_menu.dds
stack trace:
WHAT?!?!?!?!?!?!
AIxStream
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