For people and teams developing mods and games with Valve's Source engine.
This is a very simplistic developer textured map...
It is a room sized 256x256x256 units, using an expensive 1-unit definition for the floor lighting grid.
The 2D skybox is sky_dust, accompanied by abstract musical stingers in the background playing at random intervals.
The map was inspired by "The Beginner's Guide", my purpose for it is to place an info_text describing every map I failed to complete into this room.