For people and teams developing mods and games with Valve's Source engine.

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Compiling a volumetric texture for Source Engine
Lost Squad

Compiling a volumetric texture for Source Engine

Lost Squad Textures 8 comments

The reason of writing this article is that there is little to none information about compiling 3D textures for Source on Valve Developer Wiki. The only...

How to Create and Compile models from XSI Softimage to Source

How to Create and Compile models from XSI Softimage to Source

Props Modelling Tutorial

Basic and Detailed tutorial that explains and shows how to create your costum model From XSI > Texture > SMD > VTF Edit > CQ > Compiling > Source ENJOY!

Setting up a mod with the Source SDK 2013

Setting up a mod with the Source SDK 2013

Starting a mod Tutorial 15 comments

Just follow through these two videos, and you will have a mod that you are able to add custom code into. Since The new 2013 version of the SDK just recently...

Hammer - Add Rain/Snow to your maps! [HD Vid. Tutorial]

Hammer - Add Rain/Snow to your maps! [HD Vid. Tutorial]

Mapping/Technical Tutorial 7 comments

A tutorial on how to add rain, snow, snowfall, or ash to your map. Works for any source game!

Hammer Editor tutorial advanced Elevator

Hammer Editor tutorial advanced Elevator

Mapping/Technical Tutorial 1 comment

Learn how to create an elevator in Valve's Hammer editor. Cabine with moving doors and buttons.

Detailing Your Maps Pt.1

Detailing Your Maps Pt.1

Mapping/Technical Tutorial 14 comments

This is a tutorial helping people to understand how to better detail their maps. Primarily for Source mappers but most things can probably be applied...

Importing Props from 3DS Max to Source with Phyics Properties and Textures.

Importing Props from 3DS Max to Source with Phyics Properties and Textures.

Mapping/Technical Tutorial 1 comment

A complete step-by-step tutorial in exporting props from 3DS Max into Source/Half-Life 2. Covers physics creation, model and material compilation

Armor in your mod

Armor in your mod

Server Side Coding Tutorial 2 comments

Today we'll programming new item. It'll armor (analog of battarey). So, let's start now!

Source Dynamite Prop Integration
Half-Life 2

Source Dynamite Prop Integration

Half-Life 2 Mapping/Technical 3 comments

This tutorial from Noesis Interactive shows you to take your 3D model from the Softimage/XSI Mod Tool and turn it into an active video game prop. Learn...

 Introduction to Dynamite Prop Modelling with the XSI 6 MOD Tool
Half-Life 2

Introduction to Dynamite Prop Modelling with the XSI 6 MOD Tool

Half-Life 2 Props Modelling 11 comments

Introduction to modelling with the XSI 6 MOD Tool - A video training module from Noesis Interactive

Tagging a Rig in Softimage/XSI

Tagging a Rig in Softimage/XSI

Skinning Tutorial 3 comments

This short lesson from Noesis Interactive outlines the steps to “tag a rig” in Softimage/XSI. This process teaches you how to set up your rigs so...

Introduction to the Maya 8 User Interface

Introduction to the Maya 8 User Interface

UI/HUD Tutorial 1 comment

This Noesis Interactive tutorial outlines the interface and basics of Autodesk’s Maya 8. It provides an overview of the tools, windows, and options...

Introduction to Animation with the Softimage/XSI 6 MOD Tool

Introduction to Animation with the Softimage/XSI 6 MOD Tool

Animation Tutorial 9 comments

Learn the basics of animation in the Softimage/XSI 6 Mod Tool with this tutorial from Noesis Interactive. Follow along as topics such as bone chains...

Introduction to the Softimage/XSI 6 MOD Tool

Introduction to the Softimage/XSI 6 MOD Tool

UI/HUD Tutorial 6 comments

This Noesis Interactive tutorial introduces you to the recently released Softimage/XSI 6 Mod Tool. The Mod Tool is specially designed for video game development...

Creating Custom Facemaps with Photoshop

Creating Custom Facemaps with Photoshop

Textures Tutorial 12 comments

This Noesis Interactive tutorial teaches the process of creating custom facial maps using Photoshop. Learn how to take a series of digital photos and...

Introduction to Custom Props for Source Powered Games with Maya

Introduction to Custom Props for Source Powered Games with Maya

Props Modelling Tutorial 6 comments

Learn how to take your 3D model from Maya and turn it into an active video game prop. Learn the processes of exporting, compiling, and integrating your...

Intro to Manual Lip Syncing in FacePoser

Intro to Manual Lip Syncing in FacePoser

Voice Acting Tutorial 8 comments

As Extraction in FacePoser does not currently work for Windows Vista users, it's useful to know how to lip sync without the use of Extraction. This tutorial...