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Server variable weirdness | Locked | |
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Sep 22 2016 Anchor | |
So, I have this item respawn issue. So, I did some bprint debug.
What? I dont get it. If deathmatch is "1", then it is. But...
So what is likely happening is the console cvar is reporting deathmatch as "1" This is the sure fix:
Using "-listen"or "-dedicated" is the only sure way to test deathmatch mods. Using "+set deathmatch 1" via the launch command has unpredictable results, depending on the engine. Edited by: numbersix -- \|/ |
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