This is the ModDB group for the Half-Life Creations website! Half-Life Creations was conceived in 2006 then created in 2007 by Thomas "Editor321" and James "Minuit". It was designed to be a haven for modelers, skinners, coders and developers of all types that have a focus with Half-Life, Half-Life 2 and anything related to the both of them. It is the mission statement of this web site to provide a professional atmosphere in one of the most well respected gaming communities on the face of the earth. Third party developers have shown us through Counter Strike, Day of Defeat and many other official modifications can be improved upon by the talent in these communites. We hope to build a strong community where all developers can chat, exchange ideas, release work and find web hosting for their own projects.
And this is first public release of Zubben: Revision
The adventures of Gordon Freeman is continues. You escape the prison, exploring the dark, escaping from HECU, and... Is cascade is again happened.
This is my first ever Half-Life 1 mod I have finished in 3 hours. If there's any issues or bugs let me know via email. Have fun!
A humble, far from perfect version that stripped HL content but had most the features the project needed. Is a better balanced version overall.
A version that mixed the tactical game we wanted to make, with stuff from Half-Life universe.
Been in fever for Matrix and HL at the time and wanted to create something with the Hammer Editor and this is the result so far. More Levels and ideas...
Several changes on the weapon and player, medkit values etc.
X-Half-Life: Deathmatch (XDM) version 3.0.3.8 release. Win32 server + client + botmatch. Fully portable offline installer.
Not the full release of the game! Today we bring you this small tech demo, so you can see first hand a glimpse of what AM would contain. Idea for this...
Original sound tracks made exclusively for ARRANGEMENT. By Marcelo Fernandez - www.marcelofernandezmusic.com Enjoy!
Sledge is a completely free and open-source replacement for Valve's Hammer Editor, with a focus on compatibility with both Goldsource and Source engines...
Rich Douglas is an independent composer and audio technician focused on providing unique music and sound effects for video games, film, and television.