Zodiac Angel is a single-player, dark, third-person shooter with some horror elements. Emphasis is placed on gore and creative ways to dispatch of enemies hindering Zodi, the protagonist, from rescuing captive extraterrestrials.

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My name is Jackson. I'm a self-taught artist and solo developer who uses Unreal Engine. I'm working on a dark TPS with some planned horror elements. I've pretty much coded the foundation of my combat and gore systems which was a major milestone for me. Only a few aspects of the systems need to be fine-tuned.

I suspended development temporarily to promote my Kickstarter campaign so that I can better fund the project. Otherwise, it will be prolonged due to financial constraints. This is my first game, and now I'm thinking that perhaps I should have started a much simpler project, but I've learned so much in the process. (I feel like I can make a metroidvania in like 3 weeks, because it seems much less complicated. Nonetheless, I'll finish what I initially committed to).

Zodiac Angel can be wishlisted on Steam. I plan to release it Q2 2021 - maybe even sooner if I get funding. All info about Zodiac Angel can be found on the Kickstarter page if interested.



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mutant soldier



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