Unreal offers a complete world for you to roam -- a world of incredible beauty and realism with the most detailed environments ever to grace your PC screen. In one seamless flowing world, race across vast outdoor and indoor environments, enter enchanting cities, mysterious temples, glittering mines, shattered ships, and crystal clear waters. Unreal delivers this cutting-edge realism on computers using a Pentium 166 or higher. And for those of you lucky enough to have a Pentium II, MMX technology or a video accelerator, the Unreal realms will become your reality. Not that it’ll be easy: with Unreal's array of fierce new fully polygonal enemies stalking your every move, it’ll be a struggle just to survive. You’ll have some help, of course: with an arsenal of incredible new weapons at your disposal, you should at least have a fighting chance against the Skaarj and their allies. But with over 300 frames of animation apiece, and monster AI (that's Artificial Intelligence to...
that's some really nice weapon designs you guys show off there and in the past
Thanks ...I hope you enjoy the weapon behaviour as well.
The weapons work quite better yes, I do like how I don't need to click every time for most of the weapons, I know in a realism mod this would have made sense at some point, but I truly prefer the wacky direction this took so :)
I wonder if the toastanator couldn't work with alt fire by loading more toasts and if you release it fires all the loaded toasts, I know this will make it a copy of UT sequels RL at some point, but since it has its own fire pattern it may still unique regarting this, and maybe this will kind of make the bots not spamming toasts since it's a bit similar to something like the GES ...
Bot issue with the Toastenator is fixed and this weapon is now a beast in midrange. ;)